Tyrael - The Locker and Initiator by Devry

Tyrael - The Locker and Initiator

By: Devry
Last Updated: Apr 29, 2015
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Build 1 of 2

Tyrael

Build: Tyrael - The Locker and Initiator (TANK)

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Tyrael

Build: Tyrael - The Locker and Initiator (DMG)

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

About me Top

Hello!

My name is Devry and I've been playing Heroes of the Storm for about a month and I have been playing Tyrael very activly.
Im just a casual player that wants to share my build of Tyrael here on HeroesFire.

This build works perfectly for me since I'm the initiator and locker of kills when I'm playing. Works for both QM and HL.

Pro's and Con's Top

Pro's

- Very good initiator
- Good sustain on lane both early and late game
- Very good mobility
- Good locker with Holy Ground and Judgment
- Gets really tanky in late-game

Con's

- Very limited DMG
- Have a hard time to lockdown kills until Level 16
- Not really tanky in early game

Talents Top

Why these Talents?



Regeneration Master

This is the best pick if you're going tanky. With this your HP Regeneration improves along with the game and helps you with good HP sustain.

Amplified Healing

Very good choice if you have a hard time keeping yourself up in teamfights. Works good with Angelic Absorption!

Angel's Grace

For movement speed. Very nice to get into position quickly, chase or for retreat.

Judgment

This is your initiate. I preferly play with a hero with stealth or vision which makes me know where the enemies are so I can easily execute a good initiate for my team.

Angelic Absorption

For extra HPR!

Holy Ground

The Locker! I use this to seperate the assassins or the hero you're focusing from their team. Put it infront of your opponent and they will be pushed backwards against your team.

Angel of Justice

In late game the team fights happens more often which makes this talent much more useful than the others.

Positioning and Tactics Top

Team Fights



You often have a feeling when Team Fights are about to happen. With Tyrael you have a really strong initiate to make the Team Fight go as you want. You first want to go for one of their assassins and keep that hero locked until your team can finish him/her off. The positioning in team fights you want to be in the infront, blocking meele assassins and tanks to get to your assassins.

If your team gets spread out, think of which one of your players are more valuable in the team fight, which hero do you need to win? Protect that players with everything you got and with good mobility that comes with Tyrael you have a good advantage!

Did you like this Guide? Top

Well my first attempt creating a guide for Tyrael and I hope this will be useful for you!

Suggestions and critics are welcome, always fun to know others opinion and what I can do better to improve this Guide.

Thanks and best regards,

Devry

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