Tyrael; the troublemaker by SirNeshorn

Tyrael; the troublemaker

By: SirNeshorn
Last Updated: Jul 1, 2015
138 Votes

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
2
[-]
ThatGuyThatDoneThat | August 8, 2016 5:09am
Incredibly outdated
1
[-]
ShoxX | December 8, 2015 2:08am
Btw, Amlipified Healing on Lv. 4 even without a healler, its a good choice, because not only heal is buffed, the regeneration master talent also, so you wont get 1.5 hp/sec, u get 1,84~ per globe instead
1
[-]
Crystallizze | November 16, 2015 1:55pm
nice nice
1
[-]
GodLord (2) | August 4, 2015 2:34pm
really good guide, thank you!
1
[-]
SirNeshorn (1) | June 28, 2015 11:04pm
Gotham619 wrote:

Purge Evil, Vampiric ***ult, Searing Attacks, Judgement, Angelic Might, Blood for Blood, Nexus Blades would be a Trouble Maker. Not sure what this postings build is trying to do for Tyrael, This Tyrael has low damage, and you have to pray a healer will spam on you, to keep any sustained. My said build is a OOM machine but, you hit as hard as a full DPS Thrall almost and have better escape methods. . . but w/e's Clever.


One of my builds does explain an auto-attack build, if that's what you're looking for. I've also explained that it works but IMO it's better for solo queue than a top rank hero league match.

I will certainly admit that auto attack builds do have some redeeming qualities (and I still play it occasionally :) ). The good thing about Searing Attacks is that it forces the enemy to not ignore you. Sad part is that you give up Battle Momentum, so your ultimate will probably not be ready for the next teamfight. In addition, its damage can also be stopped by pretty much any CC or escape in the game to prevent you from using it to its fullest potential. Angelic Might is, as far as I'm concerned, outright BAD unless you hit a nice group of enemies with Smite since Tyrael's basic attack damage per hit isn't that high.

The auto attack build is a one-trick-pony which can work in duels as explained, but I prefer the utility you get from the other talents. What people prefer to play as will be up to them, but Tyrael has enough damage with the initiator build to wreck havoc (as a matter of fact, I usually end up doing more damage with this build than an auto attack build, especially later in the game when team fights last longer than 5 seconds worth of Searing Attacks...).

But by all means... an auto attack build can certainly work, and it's worth to try it out once if you're not solo warrior on your team.

:)
1
[-]
Gotham619 | June 27, 2015 5:09am
Purge Evil, Vampiric ***ult, Searing Attacks, Judgement, Angelic Might, Blood for Blood, Nexus Blades would be a Trouble Maker. Not sure what this postings build is trying to do for Tyrael, This Tyrael has low damage, and you have to pray a healer will spam on you, to keep any sustained. My said build is a OOM machine but, you hit as hard as a full DPS Thrall almost and have better escape methods. . . but w/e's Clever.
1
[-]
Nerfworthy | June 14, 2015 1:24pm
Excellent Tyrael guide! The best out there in my opinion. It has really made me love the initiator build, and I ran it most games I play. I've won many more games since using that build over the full tank one, though that one still does have it's uses. Thanks a lot!
1
[-]
only1zbro | June 8, 2015 11:33am
Thorough explanations and multiple builds, deserves an up vote.
1
[-]
modrn (1) | April 10, 2015 12:02pm
SirNeshorn wrote:

Thanks for a constructive reply!



Hey I hope you noticed the edit at the end of my post. I didn't realize previously that you already included other builds. Either way, very in-depth guide and I do enjoy all variations of his builds.

Keep up the good work man!
1
[-]
SirNeshorn (1) | April 9, 2015 11:16am
Thanks for a constructive reply!

Quoted:
I take Blood for blood on occasion though, dependent on the situation. But I wouldn't agree with the OP's rating of Salvation as a 3.5(rating blade of justice higher is unreal, you aren't picking Tyreal for his damage capabilities), it is by far the most valuable.


After alot of playing I have to agree that Blade of Justice isn't that good, and I'll eventually change the rating of it since even though it is a decent damage boost, it pales in comparison to both of the others. Even for pure auto attack builds / damage builds, I pretty much never skip Blood for Blood.

Quoted:
The issue overall with the build here is that he is thinking of him as a solo tank/dps when Tyreal NEEDS to be thinking of supporting his team through shields and smart engagements. I would personally rate both salvation and Blood for Blood as 5/5 and consider them interchangeable dependent on your team comp and situationally dependent on the game.


I very rarely play Tyrael with this much DPS when I solo tank, but I don't think I make this very clear in my talent section. I'm one of those who still prefer double warrior comps (me and my cousin have an undefined number of Tyrael/Muradin games on our backs), which I guess is why I'm very inclined towards alot of the damage dealing abilities since Tyrael coupled with anyone else can drop someone riddicilously fast.

Quoted:
- No innate ability to restore lost HP : (Angelic Absorption in team fights or amongst creeps, paired with regen master + amp healing, might be some of the best non direct HP regen in the game).


Good point. "Innate" might be the wrong word. You will have to specc very deeply into regen/tanking in order to restore lost HP, but that means he can do it. Maybe I misunderstand the word "innate", perhaps it should be switched out with that he doesn't start out with any way of healing himself. Comments?

Quoted:
- While durable, he is not as durable as the heavier frontliners such as Stitches or Muradin : (This is because OP is building him for damage.. other wise he has some of the absolute best durability of tanks).


While "moderate durability" might have been a bit of an understatement, I can't say I agree that he has some of the absolute best durability. Muradin (Avatar + Stoneform), Stitches (Chew your Food + Amp Healing), Chen (glug glug glug...) and Arthas (Ulti + Stoneskin + etc.) are all tougher as far as my experience goes, but I might be wrong. Edit: I realize now that Tyrael's shields are on very low cooldowns in comparison to alot of the stronger regen methods among the other tanks, thus it will usually be up at least twice per teamfight. You definitely have a strong point here, maybe Tyrael can actually be one of the most tanky heroes in the game.

I will definitely try the tank build more myself to figure out how I like it in comparison to my old build :) thanks for the feedback!
1
[-]
modrn (1) | April 9, 2015 10:33am
Manos wrote:

So far, good guide. I love how you rate your talents. When I get home I want to try Regeneration Master + Amplified Healing + Angelic Absorption + Salvation and see how tanky I can make him. Only reason I haven't tried this yet is I have a hard time not taking Purge Evil which is a nice damage boost and has helped me finish off runners more often than I can count.


The build you mentioned is my main build and I currently have like a 80% win rate or something ridiculous with him in ranked play.

The build listed here is good as an offtank for pretty decent damage output, but after playing over 200 games since the original alpha invites went out.. I think I prefer the tanky build. My win % is almost double with the tank build.

https://www.hotslogs.com/Player/Profile?PlayerID=175554

I take Blood for blood on occasion though, dependent on the situation. But I wouldn't agree with the OP's rating of Salvation as a 3.5(rating blade of justice higher is unreal, you aren't picking Tyreal for his damage capabilities), it is by far the most valuable. The issue overall with the build here is that he is thinking of him as a solo tank/dps when Tyreal NEEDS to be thinking of supporting his team through shields and smart engagements. I would personally rate both salvation and Blood for Blood as 5/5 and consider them interchangeable dependent on your team comp and situationally dependent on the game.

Overall, not hating on OP's build, as it is fun and a decent off-tank build, but it realistically just isn't the best build.

Some of the things mentioned in OP's build as weaknesses:

Weaknesses:
- No innate ability to restore lost HP : (Angelic Absorption in team fights or amongst creeps, paired with regen master + amp healing, might be some of the best non direct HP regen in the game).
- While durable, he is not as durable as the heavier frontliners such as Stitches or Muradin : (This is because OP is building him for damage.. other wise he has some of the absolute best durability of tanks).
- Can still be kited when Judgement and El'Druin's Might are on cooldown : (This is true, but also a sign to find a new engagement or move on to another objective).
- Trait is only helpful if Tyrael dies, which, much like in real life, is something you want to avoid most of the time

EDIT: I realized he has multiple builds on here. The initiator one is what this post is in reference to, and I believe his tank build is the best.
1
[-]
SirNeshorn (1) | February 15, 2015 9:11am
NavvaK wrote:

From the testing I have done so far, I can say that Reciprocate works whenever the shield is destroyed too.

You are right, it does. Well, that makes the talent alot better than what I initially thought. Thanks for clearing this up!
Loading Comments...
Load More Comments
138 Votes

Quick Comment (15) View Comments

You need to log in before commenting.

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved