Well if anyone care or want to know,
this is the first build/guide i've ever done so it might not be perfect or provide the right information for you,
you might not like this build or this play style but this is what i've thought worked best for me.
Tier 1:
| Subtlety is a great pick, a lot of people chose Vigor, tho unlike Vigor Subtlety don't make you collect anything and over 5 seconds you gain 50 energy while Vigor only give 20 quite late into the game.
Tier 2:
| well Initiative allows for 1 less combo point for a max power Eviscerate, which is great both in early and endgame.
Tier 3:
| after a Ambush > Sinister Strike > Eviscerate, combo then it's nice to have to extra attack speed to finish them of with basic attacks.
Tier 4:
| why Smoke Bomb and not Clock of Shadows, what can i say Smoke Bomb is just great not only does it give 25 extra armor and reduce damage with 25%, it's also way harder to get hit my abilities and impossible to get hit by basic attack's,
And best of all towers and forts wont attack you while in the cloud, which allows you to hunt down and kill anyone trying to hide by their forts.
Tier 5:
| Death From Above is useful and very nice to use when entering and leaving combat as much as you do as Valeera,
But you might want to change it for Blind since Blind is also very useful and in team fights you and your team probably benefits more from stunning + blinding a target every 5-8 seconds,
Tier 6:
| well it helps after you done your combo,
not much more to say.
Tier 7:
| Cold Blood, is needed for the Ambush > Sinister Strike > Eviscerate, combo.
Tho if you chose to take Blind on Tier 5 i would suggest taking Nightslayer,
during fights you will be able to jump back into stealth a lot more and be able to stun + blind enemies to easier help out in team fights for victory.
not much to say about the playsyle i guess,
i keep as much as possible in stealth and when it's time to jump the enemy i use Q > W > 1 > E > W > R (if needed),
when they try to run then Death From Above comes in hand if you restealth and reambush you usualy catch them, if they gotten a to far away you can use Q to move towards them before jumping into stealth or of stealth still has cooldown left you can use Q to keep close to them,
i also use Q quite much to escape from sticky sutiations also Smoke Bomb,
Smoke Bomb removes most negative effects on you and allow you to make a getaway or even time to restealth and jump those that tried to jump you.
the stun playstyle is pretty much the same just that you change the Q to a W
like: "W > W > E > W > R (if needed)"
thats all i can come to think about now.
might edit when i find out more or remember something.
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