I use this exact build and let me assure anyone who plans to use Sonya: it works wonders.
I would also like to speak directly to the players who dislike Sonya or are skeptical about trying her. Listen, she is a great hero, in fact she is my #1 hero out of all of them. If I am ever on a losing streak and need a come back game, I pick Sonya every time.
Not trying to take over this guide, but there are some key points that I want to emphasize that hopefully the author will amend to their page.
What Sonya IS:
Bruiser - Sonya can take and put out a lot of damage, but cannot sustain as much damage as Muradin or Diablo and then some Unique - Sonya's Fury resource is fueled by dealing and taking damage. This means you have more control on how you regenerate your power, not just how you spend it Initiator - Despite being squishier than other tanks, Sonya is capable of initiating a team fight, but never engage without all or most of your team mates High Sustaining - Thanks to her Whirlwind and lack of mana, Sonya can stay in a lane far longer than most heroes.
What Sonya IS NOT:
Tank - Even at end game, Sonya is pretty tough, but she ain't that tough. She still needs her full team to take out enemies in a team fight Underpowered - I see this a lot on the forums; people whine that she should have her WW buffed so it cannot be interrupted. Coming from a consistent Sonya player, I whole heartily disagree with this. With the build in this guide, she is a ****ing monster and if played well she can make her enemies run away at the sight of her. Fast - Using this build, you will lack mobility. Yes, if you use an ability, your movement speed is slightly increased for 4 seconds, but I find this is more useful for chasing than fleeing. If you find mobility to be a deal breaker, pick Mystical Spear at level 16
Anyways, I feel I've said enough. I win more games as Sonya than anyone else and for what it's worth I use the build suggested in this guide. Sometimes I swap out Life Funnel, if the game seams to be going south; or just sometimes I want that extra health recovery. If anyone ever wants help on playing Sonya please PM me.
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I would also like to speak directly to the players who dislike Sonya or are skeptical about trying her. Listen, she is a great hero, in fact she is my #1 hero out of all of them. If I am ever on a losing streak and need a come back game, I pick Sonya every time.
Not trying to take over this guide, but there are some key points that I want to emphasize that hopefully the author will amend to their page.
What Sonya IS:
Unique - Sonya's Fury resource is fueled by dealing and taking damage. This means you have more control on how you regenerate your power, not just how you spend it
Initiator - Despite being squishier than other tanks, Sonya is capable of initiating a team fight, but never engage without all or most of your team mates
High Sustaining - Thanks to her Whirlwind and lack of mana, Sonya can stay in a lane far longer than most heroes.
What Sonya IS NOT:
Underpowered - I see this a lot on the forums; people whine that she should have her WW buffed so it cannot be interrupted. Coming from a consistent Sonya player, I whole heartily disagree with this. With the build in this guide, she is a ****ing monster and if played well she can make her enemies run away at the sight of her.
Fast - Using this build, you will lack mobility. Yes, if you use an ability, your movement speed is slightly increased for 4 seconds, but I find this is more useful for chasing than fleeing. If you find mobility to be a deal breaker, pick Mystical Spear at level 16
Anyways, I feel I've said enough. I win more games as Sonya than anyone else and for what it's worth I use the build suggested in this guide. Sometimes I swap out Life Funnel, if the game seams to be going south; or just sometimes I want that extra health recovery. If anyone ever wants help on playing Sonya please PM me.
Great guide by the way! :)