This is my personal FURY build for Varian.
FURY BUILD
[Level 1]
High King's Quest is a talent quest that greatly increases Varian's attack damage when it is completed.
[Level 4]
Warbringer is a talent that causes
Charge to now stun the enemy instead of slowing them.
[Level 7]
Second Wind is a talent that heals him based on his damage dealt, greatly increases Varian's survivability, especially if he is dealing an immense amount of damage.
[Level 10]
Twin Blades of Fury is a talent that turns Varian into a Fury Warrior, increasing his movement and attack speeds passively, as well as increasing his movement speed while he is dealing basic attack damage.
[Level 13] *This talent is a preference pick* I personally like
Banner of Ironforge to increase our teams' survivability by reducing their damage taken while in range of the banner. But
Banner of Dalaran is also a nice pick, it will increase the ability power of your allies within the range of the banner.
[Level 16]
Juggernaut is a talent that increases the damage of
Charge causing it to now do bonus damage equal to 6% of their maximum health.
[Level 20]
Frenzy increases the benefits of
Twin Blades of Fury.
This is my personal ARMS build for Varian.
ARMS BUILD
[Level 1]
Lion's Maw is a talent quest that will increase the potency of the slow from hitting enemies with
Lion's Fang.
[Level 4]
Warbringer is a talent that causes
Charge to now stun the enemy instead of slowing them.
[Level 7]
Victory Rush is a talent that increases Varian's suvivability by allowing him to self-heal every 60 seconds.
[Level 10]
Colossus Smash is a talent that turns Varian into an Arms Warrior, passively increasing his base attack damage but lowering his maximum health as well, and when activated it allows him to charge and smash down on an enemy causing them to become vulnerable to damage.
[Level 13] *This talent is a preference pick* I personally like
Banner of Ironforge to increase our teams' survivability by reducing their damage taken while in range of the banner. But
Banner of Dalaran is also a nice pick, it will increase the ability power of your allies within the range of the banner.
[Level 16]
Juggernaut is a talent that increases the damage of
Charge causing it to now do bonus damage equal to 6% of their maximum health.
[Level 20]
Master at Arms is a talent that lowers the cooldown of
Colossus Smash and causes enemies nearby the enemy struck by
Colossus Smash to also become vulnerable as well.
This is my personal TANK Build for Varian.
TANK BUILD
[Level 1]
Overpower is a talent that refreshes the cooldown of
Heroic Strike after you successfully
Parry an enemy hero's basic attack.
[Level 4]
Shield Wall prevents all incoming damage to Varian while under the effects of
Parry.
[Level 7]
Live by the Sword is a talent that increases Varian's suvivability by increasing the rate of which he can use
Parry
[Level 10]
Taunt is a talent that turns Varian into a Protection Warrior, Passively increasing Varian's Maximum Health, and when activated forces an enemy Hero to attack Varian for a short duration.
[Level 13] *This talent is a preference pick* I personally like
Banner of Ironforge to increase our teams' survivability by reducing their damage taken while in range of the banner. But
Banner of Dalaran is also a nice pick, it will increase the ability power of your allies within the range of the banner.
[Level 16]
Juggernaut is a talent that increases the damage of
Charge causing it to now do bonus damage equal to 6% of their maximum health.
[Level 20]
Demoralizing Shout is a talent that when activated decreases the incoming damage from enemy heroes for a short duration.
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