Explore Hogger’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Hogger’s talent tree at the bottom of the page.
Combat Trait
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Loot Hoard
Throw a pile of junk that deals 102 damage in a small area and acts as terrain for 4 seconds. Upon expiration, a scrap of Meat is dislodged from the Hoard that Hogger can collect to restore 3% of his maximum Health every second for 5 seconds. | |
Active Abilities Hogger starts the game with these active abilities
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Abilities
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(Q) Staggering Blow
Swing your chain in a wide arc, dealing 140 damage to enemies hit and knocking them away. If an enemy collides with terrain, they are dealt an additional 150 damage, Stunned for 0.75 seconds, and grant Hogger 10 Rage. | |
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(W) Ez-Thro Dynamite
Toss a boot full of Dynamite with a 1.5 second fuse. Upon detonation, enemies take 180 damage and are Slowed by 30% for 2 seconds. The Dynamite instantly detonates when landing directly on an enemy Hero and grants Hogger 10 Rage. | |
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(E) Hogg Wild
After 0.25 seconds, become Unstoppable and uncontrollably spin towards the targeted direction, ricocheting off any terrain encountered. Every 0.25 seconds, deal 44 damage to nearby enemy heroes, increased by 0.5% for each current point of Rage. Ricocheting off terrain refreshes the duration of the spin. | |
Heroic Abilities(Granted at level 10)
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(R) Hoardapult
Launch an empowered Loot Hoard with Hogger attached, dealing 100 damage and Slowing enemies by 50% for 2 seconds. Hoardapult’s Loot Hoard lasts for up to 20 seconds, but decays rapidly while Hogger isn’t nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard. | |
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(R) Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 damage and are Stunned for 0.75 seconds. | |
Abilities Gained Through Talents
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Hogger Talents