Explore Imperius’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Imperius’s talent tree at the bottom of the page.
Combat Trait
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Valorous Brand
Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 20% bonus damage per mark and healing for 75 per mark. | |
Abilities
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(Q) Celestial Charge
Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 80 additional damage when it fully finishes. | |
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(W) Solarion's Fire
Release a fiery wave that deals 110 damage. Enemies hit by the center take 50 bonus damage and are Slowed by 40% for 3 seconds. | |
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(E) Molten Armor
Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes. | |
Heroic Abilities(Granted at level 10)
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(R) Angelic Armaments
Summon a ring of blazing swords that grants 1000 Shield for 3 seconds.
If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit. | |
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(R) Wrath of the Angiris
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.
After 2 seconds, slam the target into the ground, dealing 250 damage and Stunning them for 1 second. Deals 20% additional damage for each Valorous Brand marker on the target when landing. | |
Abilities Gained Through Talents
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Imperius Talents