Explore Sgt. Hammer’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Sgt. Hammer’s talent tree at the bottom of the page.
Special Mount
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Siege Thrusters
Increase Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Altar. Activating Thrusters cancels Siege Mode. | |
Combat Trait
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Siege Mode
Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target. | |
Abilities
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(Q) Spider Mines
Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 (+4% per level) damage to nearby enemies and Slowing them by 25% for 1.5 seconds.
Siege Mode: Cast range increased by 100%. | |
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(W) Concussive Blast
Deal 141 (+4% per level) damage to enemies in front of Sgt. Hammer and knock them back.
Siege Mode: Radius increased by 50%. | |
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(E) Neosteel Plating
Gain 25 Armor for 2 seconds.
Siege Mode: Grants 100% more Armor. | |
Heroic Abilities(Granted at level 10)
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(R) Napalm Strike
Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | |
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(R) Blunt Force Gun
Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | |
Abilities Gained Through Talents
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Sgt. Hammer Talents