Explore Tassadar’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Tassadar’s talent tree at the bottom of the page.
Combat Trait
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Resonance Beam
Tassadar's Basic Attack is a long range channeled beam that deals 14 damage every .25 seconds and Slows its target for 15%. While channeling, your Basic Attack damage and Mana Regeneration increase by 25% a second, to a maximum of 100% bonus.
While fully charged, gain an additional 3 mana per second. This bonus is lost after 6 seconds of not channeling. | |
Abilities
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(Q) Shock Ray
After a .375 second cast, channel a fast moving electric beam that deals 280 damage and slows all enemies in a line by 30% for 2 seconds. | |
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(W) Psionic Storm
Create a storm of psionic energy at the targeted location, dealing 38 damage every 0.5 seconds to enemies within its area for 3 seconds. This damage increases by 10% for each consecutive hit, to a maximum of 50% increased damage. | |
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(E) Force Wall
After a .5 second delay, create a wall that blocks all units from moving through it for 2 seconds. | |
Heroic Abilities(Granted at level 10)
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(R) Archon
Transform into a powerful Archon, gaining 25% of your maximum health as a shield and empowering Basic Attacks for 12 seconds. Empowered Basic Attacks deal more damage, splash in a small area, and reduce the Spell Armor of Heroes by 20 for 2 seconds. While in Archon form, Resonance Beam is fully charged. | |
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(R) Black Hole
After a .5 second cast, launch a Black Hole that travels in a long line. While travelling, the Black Hole quickly pulls enemy Heroes towards its center. Touching the center deals 310 damage and stuns for 1.25 seconds. | |
Abilities Gained Through Talents
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Tassadar Talents