Explore Yrel’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Yrel’s talent tree at the bottom of the page.
Combat Trait
|
|
Divine Purpose
Activate to instantly charge Yrel's next Basic Ability at no mana cost. Divine Purpose’s cooldown is reset when Yrel casts a Heroic ability.
Passive: Yrel's Basic Abilities charge up over 1.5 seconds, increasing in effectiveness, but reducing Yrel's Movement Speed by 25%. | |
Active Abilities Yrel starts the game with these active abilities
|
Abilities
|
|
(Q) Vindication
Unleash holy energy around Yrel, dealing 38 damage to nearby enemies and healing her for 96.
Charging up this Ability increases its damage up to 140, and healing up to 320. | |
|
(W) Righteous Hammer
Swing Yrel's hammer, dealing 38 damage to enemies in front of her and knocking them away.
Charging up this Ability increases its knockback distance, and damage up to 125. Enemies hit at maximum charge are Stunned for 0.75 seconds. | |
|
(E) Avenging Wrath
Leap to a location, dealing 225 damage to enemies in an area and Slowing them by 50% for 1 second.
Charging up this Ability increases its range. | |
Heroic Abilities(Granted at level 10)
|
|
(R) Ardent Defender
Surround Yrel in a barrier for 3 seconds, absorbing all damage taken and healing her for 50% of the damage received. | |
|
(R) Sacred Ground
Yrel sanctifies the ground around her, gaining 50 Armor until she leaves the area. | |
Abilities Gained Through Talents
|
Yrel Talents