Reduce Sentinel's cooldown by 3 seconds. All Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.
Sentinel (W)Mana: 50 Cooldown: 15 seconds |
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Send an Owl that travels across the battleground revealing its path. Deals 120 (+4% per level) damage to the first enemy Hero hit and reveals them for 5 seconds. If an enemy Hero dies while revealed by Sentinel, reset its cooldown. |
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