While Samuro has Wind Walk and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 25% reduced damage from all sources.
Wind Walk (E)Cooldown: 15 seconds |
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Enter Stealth for up to 10 seconds or until Samuro attacks, uses an Ability, or takes damage. While Stealthed, his Movement Speed is increased by 20% and he can pass through other units. Samuro is Unrevealable for the first 1 second of Wind Walk. Samuro is healed for 2% of his maximum Health every second that he has Wind Walk active. |
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