Quest: Minions and Heroes that die within 1.5 seconds of being hit by Ravage increase its damage up to a maximum of 75.
Minions grant 1 increased damage and Heroes grant 5 increased damage.
Reward: After reaching a 50 damage increase, Ravage gains 50 additional damage.
Ravage (Q)Mana: 20 Cooldown: 8 seconds |
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Leap to a target, dealing 130 (+4% per level) damage. If the enemy dies within 1.5 seconds, restore 1 charge and refund 20 Mana. |
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