Enemy heroes that remain in Defense Matrix for 1 seconds have their armor reduced by 15 and are slowed by 25% for 3 seconds.
Defense Matrix (W)Cooldown: 10 seconds |
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Channel a defensive field in the target direction for 3 seconds, reducing the damage dealt by enemy Heroes inside it by 50%. The Mech can move while channeling, but cannot turn. Can be retargeted while active. Damage dealt to the Mech from enemies within Defense Matrix still grants the same amount of Self-Destruct Charge. |
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