Damage to enemy Heroes below 50% Health is increased from 25% to 50%. If an enemy Hero dies within 1.5 seconds of being hit with Final Strike, reset it and all other Basic Ability cooldowns.
Final Strike (R)Mana: 45 Cooldown: 40 seconds |
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After 1 second, deal 410 damage to enemies in a line. This damage is increased by 25% against enemy Heroes who are below 50% Health. |
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