Interesting concept, although I think his abilities have a lot of hard CC. Too much in fact. I'd make a few changes:
(Q) Ground Pound - remove knockback. Perhaps a nerf to healing.
(w) Trample - it's solid. The delay makes it good and will require timing to land.
(E) Threatening Cry - it would be OP to fear every time someone gets slowed. Instead you could make it stack with itself 3 times!
Example: 1st stack = slows, 2nd stack = greater slow, 3rd stack = fear. After 3rd stack, you start...
Posted: Sep 17, 2017