howdy ~ still in the middle of editing it, and I'm not sure if having 4 talents works well. The idea seems bloated, but fairly basic. I think having 7-8 talents to select from :: only 3-4 of them usable might look weird in-game. HOWEVER, if the game can omit those options based on selections made, than it's far more likely to work. :)
I think a "non-spec" setup might work better. Makes it more hybrid-y.
EDIT:: I think this works much better. You can build some crazy...
Posted: May 21, 2015