Thanks for the feedback. Yeah, I was worried about the Tactical Upgrade being underpowered, but I did not want it to become an auto pick talent. I will think on it and up its damage a bit. I like the armor idea too. As for the turrets, the aim was to have Perditions for minions, Devastators for structures and Missiles for heroes. I will play around with the cooldowns and talents and diversify them a bit. I note what you say about him falling off late game. I tried to balance this out with his...
Posted: Jan 09, 2018