Overall I like it, I had very similar ideas for her heroics especially the armor one. However, I was thinking to keep ana feeling like a harder support to play, like she is in overwatch, that her auto attacks should heal but make her Q a skill shot heal that has a short cool down (maybe 1 or 2 seconds). IMO I think making her auto attacks heal takes away from how she is played and I would like to see her be a high skill cap healer that is very rewarding when played right.
Posted: Feb 14, 2017