I like it! She seems like she'd be a good counter to less mobile comps, and a real fort wrecker.
Nitpicks:
- Deepholm Chasm (r) seems more frustrating than fun for both teams, and I'm not sure what would happen to enemies in the crater after it's cast. Are they trapped there, or pushed out? Unpathable terrain is a personal pet peeve of mine since it tends to end teamfights anticlimactically by making both teams just scatter.
- Just personal taste on this one, but for me geodes were the...
Posted: Jun 08, 2017