First thing first i rly like your concept and it makes me punch me in the face that i didnt come up with it. But i think i have a couple ideas that would make gameplay a little more interesting and give a little more build variation (in talents and such).
what my idea builds around is to get as many critical strikes (ill just call em CS) in on your opponent(s) as possible giving him the potential to become a Bursty Assassin or a DPS Fighter. Lets get started.
1: Q should be able to...
Posted: Jul 30, 2015