I feel Stitches requires a slow prior to tenderiser, perhaps something with vile gas have a slowing effect or perhaps heroes being slowed on a successful hook as currently (at low levels), it is a simple hook and the enemy hero can walk away.
A lot of positioning and coordination is required otherwise.
I'm not suggesting a massive slow, but something as for the average player, setting up a decent hook such as from a cliff or pulling a enemy hero out of a team fight is difficult to pull...
Posted: May 07, 2015