E.T.C.
Build: ETC SoloQ Carry/"Drop the...
Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20
Threat | Hero | Notes | |
---|---|---|---|
1 |
Gazlowe | Not a threat. E and Q through the turrets on top of him and then proceed to Drop the Bass. | |
1 |
Li Li | You can disregard for the most part, her blind can mess with your E + AA combo. But it's not much. | |
1 |
Murky | Stoopid fishy.. Stahp | |
1 |
Nazeebo | Not really an issue, you're pretty much Nazeebo's hard counter. Everything can interrupt her Ravenous Spirit, and you can Q or W to get out of zombie wall. Your E also out sustains her damage in the late game. | |
1 |
Azmodan | lol.. Azmodan.. |
Rockstar (passive) ;Your combat trait is Rockstar. This ability is a huge AoE steroid, and with the Uber Rockstar talent it's kind of like a mini- Bloodlust every time you use an ability. This is a very underrated combat trait, and can really excel in Auto-Attack heavy compositions, or during a siege. |
Powerslide (Q) ;Powerslide has great utility. It can do things like interrupt channeled abilities such as Nazeebo's Ravenous Spirit, and Falstad's Hinterland Blast. It can also be used to stun multiple enemies while simultaneously getting into position for a Mosh Pit. Or to combo with Face Melt and force an over-extension. And last, but certainly not least, the ability to get into position between your target and their team (body block). |
Face Melt (W) ;Face Melt has great disengage, and equally as impressive engage. When combo'd with Powerslide & Face Smelt it really punishes enemy squishies like Valla or Nova for aggressive positioning. This ability really shines in disengage team compositions such as the infamous "Protect the Sgt. Hammer"" comp. |
Guitar Solo (E) ;Guitar Solo is by far your best basic ability because of its synergy with your Combat Trait and your Talents. (SPAM IT BABY!! SLAP DA BASS!)Ok but seriously; - It has a short CD. (allowing uptime on Rockstar) - It has great sustained healing AND damage (via Echo Pedal, Guitar Hero, and Rockstar) - And its versatile. (allows ETC to explore several different builds). If you pick up Pwn Shop Guitar & Uber Rockstar you become this huge AoE buff bot at level 13 with insane uptime on your Combat Trait. Or you can take Echo Pedal and instantly turn into a pushing/dueling monster. Or maybe even Groupies for the infamous protect the hammer/disengage team comps. Just make sure to use Guitar Solo on CD when in fights, or while sieging, to constantly proc Rockstar, Echo Pedal, and Guitar Hero to maintain your sustain. |
Mosh Pit (H1) (R);Mosh Pit is a very, very good ability(to say the least). After a moderately short channel you begin an epic dance party that forces anything caught inside to start DANCING! It lasts four seconds and can be used to Drop the Bass along side Strafe, Precision Strike, Grav-O-Bomb 3000, Hinterland Blast, and many more! Best used as a counter-engagement, or flank. If you try to (Q) Powerslide into a team fight against 5 competent players you WILL get cc'd, you WILL get focused, and you will probably die. |
Stage Dive (H2) (R) ;Stage Dive is fantastic when trying to split push (see build 2) due to its global presence. It also works great along side backdoor comps with Zagara, Abathur, and Gazlowe; Due to the fact Rockstar also effects Zagara minions, Gazlowe turrets, and lane minions. |
Block ;I take Block in order to sustain as much DPS as possible while I set-up to Drop the Bass( Mosh Pit). Block will also allow you to trade effectively, and duel while in those split push situations. |
Echo Pedal ;- AoE sustained damage - Great split push capabilities in combination with Stage Dive - Can merc moderately well - Decent wave clear/defend - Good sustain damage in team fights - Allows you to duel effectively Echo Pedal is overall a very versatile talent. |
Guitar Hero ;I take Guitar Hero since I spam Guitar Solo all game due to his Combat Trait Rockstar and the previous talent pick..(Synergy OP) Since I am spamming my E; I have small bursts of damage, while further increasing my sustain. A great pick with both Pwn Shop Guitar and Echo Pedal. |
DANCE PARTY!! ;Mosh Pit Is by far the superior heroic for wombo combo'ing, face melting, panty dropping Bass Drops.This is a AoE four second stun that offers viability in both "all in" and disengage team comps. If you use this ability correctly(gets a lot easier at 20 with Bolt of the Storm) you will carry your team. And when the party starts.. it gets TURNT UP TO ELEVEN!! |
Uber Rockstar ;I take Uber Rockstar to allow for chase potential to clean up the mess after we drop the bass. Also good for your Assassins for kiting, and your Melee for body-blocking and positioning. |
Guitar Instrumental ;Still spamming Guitar Solo from earlier talent choices. Furthering my Sustain/Survivability. This ability really shines in solo queue because, one; you dont always have a competent healer. And two, the enemy may not always have the auto attack sustain that makes Imposing Presence so good. Guitar Intrumental is going to be beneficial in every solo queue game which is why I chose this talent. However, all choices on this Tier can work great in their own domains. Be dynamic. (see other talents/builds 2 and 3.) |
Bolt of the Storm ;It's a tough choice between Bolt of the Storm and Death Metal if you are in SoloQ. Premades should have enough damage to back up the Dance Party without that increaseed 25%. Therefore, Bolt of the Storm would be the more viable choice here. Allowing easy Mosh Pit set-ups and a panic button for failed engagements, or heavy incoming burst. But in SoloQ you can get some pretty wierd compositions, so make sure you stay dynamic. (Do we lack damage? Maybe I should pick up Death Metal.) |
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