Lunara is fragile ranged assassin hero with high mobility mechanic. Build presented in this basic guide should enhance her abilities to successfully apply "hit and run" gameplay style. Yet it is still work in progress so changes might be made.
LEVEL 1 TALENT
[Nature's Toxin] - Useful to keep enemies visible during team fights
Consider
[Photosynthesis] only if you havie mana issues.
LEVEL 4 TALENT
[Nimble Wisp] - Reveals larger area and allows you to scout what's ahead of you if you send it into location where you are about to move
LEVEL 7 TALENT
This whole tier looks tasty but we need
[Wild Vigor] to make most of Lunara's Auto Attack
LEVEL 10 TALENT
[Thornwood Vine] would give us better damage utility but we need
[Leaping Strike] as a compromise between damage and survivability and
[Leaping Strike] is also great tool to run away and chase enemies
LEVEL 13 TALENT
I prefer
[Giant Killer] over
[Unfair Advantage] as an unconditional damage increase. (more tests needed)
LEVEL 16 TALENT
[Invigorating Spores] - essential for this build
LEVEL 20 TALENT
[Galloping Gait] /
[Abolish Magic] - check which one works best for you or your team setup
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