The Jumping Wolves Combo is a DUO queuing combo for ranked HL.
The main purpose of this combo is to perform single target high burst damage on back line of your enemy team. And the best part is, you won't have to worry about reaching the site as you will be jumping over the entire team to obtain mostly "one-hit" kills. Also very effective in roam-gank situations. This combo has the great potential to easy and fast grind your way to crown if played coordinated.
The basic rotation and general use of this combo follows as below (
Endgame - I am not gonna make a beginners guide explaining each level, you'll figure it out.);
- Starts with
Rehgar casting
Lightning Shield on
Greymane (And keep it up on him at all times)
- Charge to target at the same time as
Thick Skin will be protecting
Greymane from the first counter landing.
- Follows by
Greymane casting Initial Beast and
Rehgar placing
Earthbind Totem which will also help
Greymane to sustain body block on target with
On the Prowl.
- At that point
Rehgar should be ready to land some heals and get ready for second charge (Z).
-
Rehgar: Use of situational
Bloodlust.
-
Greymane: Use of
Go for the Throat for killing blows to refresh and get ready for 2nd target.
As
Rehgar you will need 40% speed buff to keep up with
Greymane so I don't recommend droping this talent.
Feral Heart+
Hunger of the Wolf to sustain full HP/MP pool and ofc more DPS.
You will be spamming too many Z+Clicks which will provide you unlimited
Chain Heal with
Tidal Waves+
Blood and Thunder. May seem odd but running
Bloodlust with
Gladiator's War Shout+
Tidal Waves will work as a healing battery in endgame. Plus
Ancestral Healing is no longer self-cast.
As
Greymane you will be playing mostly in Worgen form. With the help of
Rehgar battery +
Thick Skin your survivability is surprisingly strong which almost guarantees the benefits from
Wizened Duelist along with
Alpha Killer. Your basic attacks are your signature.
Pros:
- Very high single target burst damage.
- Very high mobility / Ability of escape.
- Decent survivability.
- One-Hit kills on most assasins.
- Great jungle / Great pusher / Fast objective caps.
- You grow bigger, it is intimidating.
- Suitable for every map.
Cons:
- Very dependent on timing.
- Requires awareness of enemy CC ulti and abilities as you will be mostly fighting deep inside.
- Requires awareness of target prioritization.
- Lots of howling, feels like mating season.
Suitable Team Compositions:
Tank/Bruiser:
Diablo or
Muradin for stuns and charge.
Tyrael or
Artanis for even more body block.
Specialist/Support:
Area Control and Grab:
Murky with slow and
Octo-Grab or
Xul for
Bone Prison.
Damage and Support boost:
Abathur with
Symbiote to boost Greymane and
Ultimate Evolution.
Tyrande with
Quickening Blessing for even more mobility and
Hunter's Mark to boost DPS. Also healing support.
Recommended Team:
Greymane -
Rehgar -
Abathur -
Tyrande -
Tyrael
Up to 5 speed boost.
Two supports that can deal decent DPS.
Enormous attack speed boost.
Based on body block + single target combos.
High mobility, escape abilities + Invulnerability.
Clone which provides 6 vs 5 fights.
*Requires perfect target prioritization and positioning. Otherwise easily countered by mages.
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