Introduction to Kerrigan: Top
Hi all,
I'm Polartech a main Diamond Kerrigan Player, i have more than 1000 games with
Kerrigan, and i have started to play Kerrigan since Beta. First of all I wanna speak about
Kerrigan's role in the game, I think that
Kerrigan is one of the strongest Ambusher of the game. She should be free to roam the lanes and gank Light Targets without escapes, like: -
Jaina, Morales, Tyrande, Cromie, Nazeebo, Malfurion, Zul'Jin, Kael Thas, Raynor, ecc... ecc... To do so, you'll need to stay mid with other 2 champions of your team, in this way the other lanes (Bottom and Top) will be pushed by the enemies and your team will get the most advantage from your ganks.
Everyone knows
Kerrigan's Combo ("W" and after "E"),
("
Impaling Blades Followed by
Primal Grasp"), unfortunately I still see people in platinum select Kerrigan and have no idea of what a combo is...!
However know how to use well the Kerrigan's Combo, equals to know 40% of the things to know about her!!! The remaining 60% is
Positioning,
Timing,
Vision, and
Choice of Targets.
Back to talking of her role in the match, I think that
Kerrigan is very strong even 1 vs 1 in lane, and she can stay alone almost against anyone! If you are interested in 1 vs 1 maatch-up, please be patient and wait for my suggestions in the individual match up [Threats in the first Build (Best Generic Build)].
My Personal Opinion and Results: Top
Actually this is my rank position in Hero League.
This is my first time Diamond ranking in Hero League.
I think that
Kerrigan is one of the strongest
"Counter-Pick Champion" of the game, she is really devastating
against high Range Assassins, Passive Support, and some Specialist. To take the max advantage from Kerrigan, the best thing should be to pick her
from the 3° pick onwards, in this way you could see a big number of the components of the enemy teams and decide to take Karrigan or not!!! However
Kerrigan works really
well with other
Aggressive Melee Champions like;
Kharazim,
Anub'arak
Thrall,
Muradin,
Uther,
The Butcher,
E.T.C.,
Diablo,
Valeera and
Rehgar. But she is however good with some other champions with strong CC (Crowd Control) or Champions those do a lot of Damages like;
Jaina,
Tyrande,
Medivh,
Arthas,
Kael'thas and
Chromie.
I especially like the
Strong Sinergy between
Divine Shield of
Uther, and
Kerrigan's
Maelstrom!!! Another
Great Combination is Kerrigan's Combo (
Impaling Blades +
Primal Grasp) followed by
Tyrande's
Lunar Flare. I also like the
Chain Stun Combo with
Anub'arak,
Diablo or
E.T.C., it isn't so easy to coordinate together, but with a little bit of practice it will be easy and frequently to fit those
Chain Stun Combo.
Talents 1 by 1: Top
Kerrigan can be builded in a lot of ways, and almost every talent is useful in several or some situations, same talents are must, others are situational. So I'll try to describe and comment all the talents 1 by 1 in the best of way, or at least in the best way in my opinion;
Tier 1 (Lv.1): -
Sharpened Blades,
Siphoning Impact,
Energizing Grasp and
Block;
-
Sharpened Blades is surely a good
all round talent, always useful. Because Kerrigan's great source of damage comes from her combo, and in particular form her
Impaling Blades. I take this talent very frequently.
-
Siphoning Impact is more specific and focused than
Sharpened Blades. It is super strong with
Clean Kill and especially in some map like
Infernal Shrines. I also pick it when I need to stay
1 vs 1 in lane to soak experience against Tanks or Supports, or however champions with an high sustain like
Thrall,
Ragnaros etc... etc...
-
Energizing Grasp is surely the less helpful amoung this streak of talents. Nothing to add, ignore it.
-
Block is a good
counter pick Talent against champions like
The Butcher,
Raynor,
Zul'jin,
Artanis and other Auto-Attackers with low frequency of attack but big damages per hit. But honestly I tend to not take this talent almost never, only if enemies have 2 or more Auto-Attackers and we haven't any Blind Effect in all the team.
Tier 2 (Lv.4): -
Fury of the Swarm,
Psionic Pulse,
Clean Kill and
Envenom;
-
Fury of the Swarm is surely the best
Wave Clear talent you can take with
Kerrigan. I usually take this talent in almost every game and map except in Infernal Shrines and Battlefield of Eternity. Its
Sustain is simply wonderful because it works really well with
Double Strike, and with all talents based on
Assimilation like;
Assimilation Mastery and
Aggressive Defense, generating
Shields really stronger than usual, and also in Team Fight is a good talent to do a bit of
Area Damages if needed.
Remember: AREA DAMAGES = MORE SHIELDS!!!
-
Psionic Pulse is a decent alternative to
Fury of the Swarm, but its effectiveness
is less useful especially during
Lane Phases, because it needs mana to be activated and
it lasts only 5 seconds, leaving you without it for other 5 seconds!!! I take this talent only in
Battlefield of Eternity because it does a bit more damages to the Immortal, and Lane Phases in this map last really nothing. Ignore this talent in other maps.
-
Clean Kill is strong only in combo with
Siphoning Impact and only in
Infernal Shrines. While
Siphoning Impact is however a good talent almost in every map, instead
Clean Kill is useful only in
Infernal Shrines, also because
Fury of the Swarm is simply too important for
Kerrigan!!! Don't take
Clean Kill in other maps.
-
Envenom is a poor active talent in this meta, but it still remains helpful to kill some champions like;
Lt. Morales and
Chromie. I take
Envenom only followed by other talents like;
Summon Ultralisk and
Essence for Essence. In this way you can focus and
explode the target!!! Ignore
Envenom in other situations.
Tier 3 (Lv.7): -
Assimilation Mastery,
Adaptation,
Blade Torrent and
Bladed Momentum;
-
Assimilation Mastery is a versatile talent always helpful, in every composition, against every composition and in every map...! Usually
Kerrigan will be able
to Enter in Team Fights starting with a Shield Base that otherwise she would not have without this talent!!! This is the best thing of this talent but not the only one, another good thing is the
Mana and
Life Regeneration Doubled!!! A good way to recall the less possible. At least the Extraordinary Sinergy with
Aggressive Defense, at level 16, makes this talent very useful.
-
Adaptation is a
Situational Good Talent. It is very strong against some champions like
Stitches because he has maybe the strongest grab of the game;
Hook. And his "R"
Gorge is really a
Nightmare for a champion like
Kerrigan that Jumps forward trying to catch Light Targets like Mages and Supports!!!
-
Blade Torrent is a Noob Talent!!! Really
Useless if you are confident with
Kerrigan's Combo...! You don't need it!
-
Bladed Momentum is generally the most picked in this streak of talents... But I really prefer the most versatile
Assimilation Mastery to it.
Bladed Momentum is an
Aggressive Talent, useful to cast
More Combos in Less Time, that sounds great!!! But I realized very quickly, that
You will end your mana after 2 Combos!!! And this is the problem that makes this talent a little bit useless than
Assimilation Mastery.
Tier 4 (Lv.10): -
Maelstrom and
Summon Ultralisk;
-
Maelstrom is simply stronger than
Summon Ultralisk because both 2 give
Shields, but
Maelstrom is a
Bonus that goes Around
Kerrigan giving to her more
Shields simply staying in Team Fight!!! And also has
Deterrent Effect on lighter enemies!!! While
Summon Ultralisk is only good to
Focus Independently of Kerrigan's Presence on that Target. But
Ultralisk has really
Low Life and Damages to be picked without a specific reason.
PS: To break a spear in favor of
Summon Ultralisk, i can say that 1 time, during a quick match, i was matched in team with
Artanis,
Jaina,
Raynor and
Brightwing. In this particular game, enemies were 4 melee plus
Lt. Morales. Try to think for a second what can happen to
Lt. Morales hit by:
Polymorph,
Purifier Beam,
Summon Ultralisk,
Summon Water Elemental, and Raynor's Raiders!!!
Ahahah...! Simply Epic!!! XD
Tier 5 (Lv.13): -
Double Strike,
Eviscerate and
Queen's Rush;
-
Double Strike does combo almost with every other talents of
Kerrigan, and it is very good also alone. The strongest think is the
Wonderful Synergy with
Fury of the Swarm.
Every Basic Attack after every Basic Ability will splash for a 75% Additional Damages!!! With this talent you will do
Every Camps Alone in really little time...! Another
Strong Sinergy is with
Nexus Blades. But, in my opinion, the most important thing that often goes unnoticed is the fact that your next basic attack after using
Ravage will probably kill the target refunding;
Life,
if you picked Syphoning Impact,
Mana, if you picked
Clean Kill and the
Cooldown of the ability in any case...!
-
Eviscerate is useful to
Reach and Catch Backliners like Mages and/or Supports. It is especially strong against
Chromie and/or
Lt. Morales. A good Synergy is with
Adaptation to have
More Escape Range, especially if you are caught by
Stitches,
Dehaka or
Artanis!!! But generally
Double Strike is often better than
Eviscerate. I suggest to take
Eviscerate only if you really think to be
catched/grabbed/eaten a lot of times!!!
-
Queen's Rush. This Talent is really really Poor...! Because
the Speed Bonus is Simply too Low to be useful to something...! If you need an escape on this streak of talents simply take
Eviscerate!!! Only in 1 specific situation it could be fine, and i'm not totally sure in reality, when you will go with
Nexus Blades in an
Auto-Attack team with
Bloodlust or
Stim Drone, or
Inspire. In team with
Raynor,
Rehgar, and
Lt. Morales.
Tier 6 (Lv.16): -
Aggressive Defense,
Essence for Essence and
Overdrive;
-
Aggressive Defense is the most
Versatile talent amoung these 3. It
Does Combo with every Other Talents
and with everything that does damage. It's simply the best generic talent you can take at level 16.
Kerrigan will be a real
Off-Tank if you succeed to come to the Team Fights starting with a lot of
Shields accumulated!!!
-
Essence for Essence is a
Strong Talent against Tanks and if you need a Fatal Blow against light/elusive Targets. Once again I'm thinking to
Lt. Morales and
Chromie on everyone. It's a Good alternative to
Aggressive Defense if you are not interested to be Off-Tank and especially if you need more damages against their Tanks.
Overdrive. I was really fascinated from this talent since its release, but a
25% Additional Damages cannot cost
a 40% of Additional Mana...! It has a good potential but its statistics are simply too bad to use it!!!
Such a pity... You can try it instead of
Essence for Essence in the
Super Focus Build, but i think that
Essence for Essence
is however better than
Overdrive, even to kill target with low life like
Chromie and
Lt. Morales.
Tier 7 (Lv.20): -
Omegastorm,
Torrasque,
Nexus Blades and
Psionic Shift.
-
Omegastorm is really impressive, and leaves the mark in all the Team Fights!!! a
25% Size Increase plus a
100% Shields Bonus are simply great...! It does a Super Combo with
Aggressive Defense. Your
Shield will be simply gigantic, making
Kerrigan a tough target to kill in short time during every fight.
Recommended!
-
Torrasque isn't a great choice even if you picked
Summon Ultralisk. We have better to choose at level 20.
-
Nexus Blades is a
Situational Good Talent, it is super strong in combo with other abilities of other champions, like:
Bloodlust,
Inspire,
Stim Drone,
Plasma Shield and some others that
Improve the Damages or Frequency of your Auto-Attack. It obviously does combo with
Fury of the Swarm and
Bladed Momentum. Build
Kerrigan with these talents only in team based on Auto-Attacks, or in
Battlefield of Eternity.
-
Psionic Shift is surely the
Safer and most
Versatile of level 20 talents. It is
Strongly Recommended Against Champions with Hard Catches like:
Stitches,
Dehaka and/or
Artanis, or with a lot of
Stun/Slow Effects like:
Muradin,
Anub'arak and/or
E.T.C.. Generally is always good,
An All Round Strong Talent.
It is also good to close kills against
Elusive Targets like:
Genji,
Tracer and/or
Illidan.
Best Generic Build: Top
This Build is always Strong... ALWAYS!!! If you don't want to stay too much time to think about who you have against, in which map are you playing, who are your Allies, or simply if you are only testing Kerrigan for the first
25-50 games, go with this build, and you can stay sure that it will be really fine.
This build gives you a lot of
Self Sustain in Super Early Game thanks to the First Talent
Siphoning Impact, playing well, and taking confidence with Kerrigan's playing style, you can take a lot of benefits from this talent and will win your lane if you are 1vs1. The Second Talent
Fury of the Swarm is the
Best Clean Wave you can take with Kerrigan, surely stronger than
Psionic Pulse, it also helps you a lot during
Solo Camps giving you more
Damages and
Shields. Only in few maps i prefer
Psionic Pulse to
Fury of the Swarm, one of these is
Battlefield of Eternity, because in this map
Psionic Pulse gives you more damages to the Immortal during objectives phase. At level 7, as Third Talent, i always prefer
Assimilation Mastery to
Bladed Momentum, because i really need more
Sustain both in Lane than in Team Fight, and
Mana is a serious problem for
Kerrigan, and bit of more
Life Regeneration is always good.
Maelstrom is a
MUST for Kerrigan, and
Double Strike helps you a lot both to do more easily camps and to last hit the enemies thanks to your "Q"
Ravage followed by 1 autoattack. In the end
Aggressive Defense is the reason of why i always pick
Assimilation Mastery at level 7. More
Shields and long lasting provide much higher Longevity in Team Fights.
At level 20 you can choose between
Omegastorm and
Psionic Shift, sometimes I prefer the first of the two choices because
Omegastorm does Combo with
Assimilation Mastery and
Aggressive Defense.
But usually 1 escape is a savelife...! However it depends on enemy team!!!
Infernal Shrines Build (Q Minions Wave Clear): Top
This Build makes
Kerrigan a true
Tier 1 in this Map...! Infernal Shrines is really an extraordinary map to play Kerrigan, because it's made out of three close lanes,
because you can ISTANT KILL every guardian with your
Ravage Ability, followed by 1 autoattack, refreshing your
Ravage Cooldown. This is the reason of the first 2 talents;
Siphoning Impact and
Clean Kill will help you gaining a lot of
Life and
Mana Sustain, and even in Lane Phase these talents will give you an hand to recover Life without recalling every 2 minutes, even against counter pick like;
Artanis,
Dehaka,
Illidan, etc... etc... The rest is similar to the precedent builds.
In this game i have done the
86% of the Damages of my team to the
Guardians of the Altars. This means that
Kerrigan is the
Fastest Farmer during Altar Phase in this map, you simply have to spam your
Ravage Ability (Q) on all minions and wait a light enemy champion to kill preserving all other abilities for him/her.
Super Focus Build: Top
I don't like so much this build and I decide to go with it only if you are against 1 or both of these 2 Heroes;
Chromie and/or
Lt. Morales. With this build you surely have more
Explosive Damages thanks to
Envenom
and
Essence for Essence, but it is also true that you will lose a lot of sustain both in lane that in team fight...
The reason of this build is to reach
Morales and/or
Cromie and
destroy them in less time possible!!! This is the reason of
Summon Ultralisk and other talents that all
Improve your
Range like
Eviscerate and
Psionic Shift and/or your
Istant Damage.
Don't choose this build for other reasons, is really less helpful of the others in every other situation...! Your Passive ability;
Assimilation will be useless and your
Shields really poors.
In addition
Maelstrom is however better than
Summon Ultralisk in every other situation and condition!!!
Support Value for Kerrigan: Top
I wanna open a small chapter to all
Supports in relation with
Kerrigan. Because not all
Supports are synergistic with
Kerrigan. I'll divide them in 4 Tier, where
Tier 1 are the most
Useful, and
Tier 4 are the most
Useless:
- Tier 1: -
Uther,
Rehgar and
Kharazim;
-
Uther is surely the best
Support for
Kerrigan, his
Divine Shield is what you really want in
Team Fights.
Kerrigan's
Maelstrom will become a
Real Nightmare for your enemies if combined with
Uther's
Divine Shield.
In addition
Uther can follow your combo with his Stun
Hammer of Justice, and
Istant Heal you with his
2 Healing Abilities
Holy Radiance and
Holy Light!!! In fact I think
Kerrigan requires a
Support that
Istantly Heals to cover the retreat after her ***oult.
Shrink Ray is an exellent way to help
Kerrigan to close a kill, and with
Benediction at level 16,
Uther can stun 2 times in a row the same target with
Hammer of Justice!!!
-
Rehgar is one of my favorite
Support of the game, and both his Ultimates are Great with
Kerrigan!!!
Ancestral Healing can
Fully Restore Kerrigan when she is low life. And
Bloodlust is however good with
Kerrigan, both for its
Movement and Attack Speed Bonus, seeing that
Kerrigan does several damages with autoattacks, and
Lifesteal is always good for every autoattackers even if
Kerrigan isn't a real autoattacker. Like
Uther, even
Rehgar can nicely follow
Kerrigan's Combo with his
Bite and with
Earthbind Totem Slowing a lot the target and facilitating the kill. In addition after level 13
Rehgar can
Shield
Kerrigan with his talent
Earth Shield ensuring more
survivability to Kerrigan after her
Ravage on light targets, or while she is running away from the death.
-
Kharazim is another nice choice to
Support
Kerrigan. He can follow her
Ravage with his
Radiant Dash and
Heals all the team a lot thanks to
Transcendence activating
Deadly Reach while he is autoattacking the target of
Kerrigan's Combo.
Divine Palm is another great way to keep
Kerrigan in life when she is hugely focused.
Breath of Heaven is a decent heal for
Kerrigan but i really like it because heals all the team.
- Tier 2: -
Tyrande,
Lt. Morales and
Medivh;
-
Tyrande is considerated the Best
Support for
Kerrigan, I honestly do not totally agree with this theory, even if she is however a good
Support for
Kerrigan. The
Strong Synergy between
Kerrigan's Combo and
Tyrande's
Lunar Flare is really effective and impressive! But that's all... This is the reason why i don't Super Like
Tyrande.
-
Lt. Morales is simply the strongest
Support to
Heal Champions Focused. Given the fact that
Kerrigan is almost always the Main Focus, i really like to play with
Morales because she gives me more time to close the Kills and to Run away from the enemies when i'm the Focus, thanks to her abilities:
Healing Beam and
Safeguard.
I also like
Bioshield and
Irradiate Talents. In this way
Kerrigan will gain more
Damages and
Survivability.
The first one,
Bioshield, does
Combo with
Assimilation and with all the Talents based on
Shields, like;
Assimilation Mastery,
Aggressive Defense, or
Essence for Essence. While the second one,
Irradiate, does
Combo with
Psionic Pulse. And both 2 are Super Great with
Maelstrom!!!
-
Medivh isn't a real
Support but i wanna mention him because is a good pick in team with
Kerrigan, even if
Medivh is considered a bad pick, and I generally agree with the idea that usually is a bad pick. But
I like him for Several Reasons. One of these is his
Shield
Force of Will, because
1,5 seconds of Invulnerability are Super Good for
Kerrigan, especially when she jumps with
Ravage on light targets. Another reason is the possibility, that Medivh has, to create an
Escape for Kerrigan with his
Portal. I appreciate especially
Medivh builded on
Portal, with;
Stable Portal,
Mage Armor,
Raven Familiar and
Astral Projection or
Quickening.
- Tier 3: -
Malfurion,
Tassadar and
Li Li;
-
Malfurion is rightly considered one of the strongest
Supports of the game, and I really like him in every team and composition, but he doesn't work really really well with
Kerrigan. I think that
Malfurion can
Heal really a lot, but He can only
Heal over time and
Not Instantly!!! And this is a serious problem for a champion like
Kerrigan that needs a quick cure in the right time. To
Malfurion favor it must be said that he can Root the targets of
Kerrigan's Combo with his
Entangling Roots obtaining more time of immobilization to close the kill.
-
Tassadar works well with
Kerrigan but together they haven't any good combination of abilities to exploit.
The only strong
Synergy are
Tassadar's Shields because his
Plasma Shield is good with
Assimilation. Nothing of extraordinary but it works decently.
Archon does a lot of damages and it is a great way to follow
Kerrigan's Combo,
Slowing and hugely
Damaging the Targets. I also like Khala's Light to give more
Resistence to
Kerrigan.
-
Li Li is fine for
Kerrigan, She can
Istant Heal, and her
Cloud Serpent is good to improve the
Damages of
Kerrigan both in Team Fight and in Lane. I like
Li Li all builded on
Cloud Serpent, with;
Timeless Creature,
Mending Serpent,
Lightning Serpent and
Serpent Sidekick. I also like
Shrink Ray and her
Jug of 1,000 Cups. Especially the Ultimate is really strong to
Fastly Fully Restore the Life of
Kerrigan and her allies.
- Tier 4: -
Brightwing and
Auriel;
-
Brightwing is surely the worst Support for
Kerrigan.
It Can't Istant Heal,
No Roots,
No Stuns, it can't easily follow the focus, and its
Damages are too Low to be incisive... Do not misunderstand me, i like
Brightwing, especially against
Illidan,
The Butcher, and
Kerrigan too.
But it can't work decently with Kerrigan Style.
-
Auriel works well with
Mages who make a lot of Damages and charge
Auriel's Energy. But she hasn't any
Synergy with
Kerrigan and her
Detainment Strike is harmful for
Kerrigan's Combo, because it hugely moves the target, and if it strikes while
Kerrigan is casting her
Combo, it surely will miss!!! However i really don't like
Auriel in this meta, she doesn't heal so much, and her other abilities aren't so useful. The only good thing is
Crystal Aegis, very strong ability. But she is super effective with
Cho
Gall. Seeing is believing!!!
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