To all whos using this build,please don't choose any talent that isn't described yet.
[NOT FINISHED YET]
PROS
-Great Sustain
-Meatshield on turrets
-Good Survivability
Cons
-Can be non mobile
-CC cancels barrel drink (To make it easier get Storm,Earth,Fire and Bottomless Mug)
-Fall little in late
Lvl 1
Regeneration Healing
-Must be pushing often
-Early game Damage reduction
Grounding Brew
-Good against Jaina and Kael'thas (Any Skill Casters)
-Survive against high damaging spell casts
Keg toss
-Good if your fire does lots of damage
-Gives little bit more damage
Consuming Flame
-Little bit more damage on tanks
-Little bit more damage on shields
Lvl 4
Block
-Little bit more survivabiliy
-Good against Auto Attack Heroes
Amplified Healing
-Good with brewmasters balance
-Gives little bit more Sustain and Survivability
LvL 7
Combat Stance
-Use with enough to share
-Good against tanking damage
Brewmasters Balance
-Use with Bolder Flavor
-Good to spam kill
(These are from lvl 16)
Ring of fire
-Need little bit more damage
-Deal more damage to tanks
Lvl 10
Barrel
-Use with Hardened shield (Tank some more)
-Can upgrade your barrel roll if they have lots of mobility
Storm,Earth,Fire
-Help in tough spots (Getting shredded down by assassins)
-Can go back into the fight (Let at least 1 alive)
-Can be better than Barrel (They got little to no mobility)
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