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First its super short, provides needed information, and after reading tons of guides for the first time i find math. I love math, and its a really crucial thing, that you have to take into account when u pick your talents. Most player say i pick that talent over that talent in that situation because it feels better. With math you can either correct their choice or have a good way to prove them plain wrong.
Id love to see a updated version and more math. I just startet playing Heroes after i left short after Beta. I could also help with the math when i got more into the game again. Just message me for that.
Anyways good graphics, nice guide, super research and a pretty little guide.
All of that said, I'm still constantly hit with criticism/hatred from team mates... I feel like when I was learning to play Aba all over again (although people are now more aware of how helpful Aba is, I don't think the same can be said of Vikings.) Little to no praise on Vikings but tons of hatreds, how can I cope? haha.
Keep it up.
I know this may sound a little weird. The old talent
On the topic, I've been toying a lot with Play Again! and I am unsure if it's better than Longboat. It's a different heroic, it requires some form of viking formation, so that you let Erik run away and revive all at a safe place and you need to make sure that your team gets the most out of you. Sometimes it can be amazing, sometimes it can be underwhelming. However, same goes for the longboat, so I guess it's whatever works for the current map.
What annoys me though is that with the current variation of skills, you end up one ability short in your action bar, so I'd certainly add an activated skill past 13 to cover our E. Probably an innovative skill would work wonders in here, but I am not the developer, so that's just ideas.
Personally, I got them to QM and solo queue HL (i am rank 9 at the moment), and I played both Longboat and Play again in 50-50 of my games. Initial talents were Baleog's enhance, then Spin to Win/Jump and Impatience. I am too attached to Jump to let it go, and I also thing that Norse Assault Squad was quite underwhelming in the same tier.
You're welcome and I agree with you.
No longer do
Thanks again for the kind words :)
Wanted to leave a quick update here. PTR is up and some big changes coming to TLV. Here are the notes:
-Olaf’s out of combat healing reduced from 10% to 5% of his Health per tick.
-Erik’s Movement Speed reduced by approximately 5%
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-New Trait:
Gather Regeneration Globes to permanently increase The Lost Vikings' Health Regeneration by 0.5 per second
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Movement Speed reduced from 40% to 30%
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Duration increased from 12 to 15 seconds
Damage per second reduced from 30 (+14 per level) to 25 (+11 per level)
Mortar (Q)
Will no longer instantly explode when self-cast, or when cast very close to the Longboat
Talents
Level 1
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-
Time needed to enter Stealth reduced from 5 to 3 seconds
-New Talent (Level 1): Explosive Attacks
Baleog’s Basic Attacks deal 100% splash damage to non-Heroic targets
-New Talent (Level 1): Viking Bribery (E) --
The Lost Vikings earn Viking Bribery charges from nearby Minion deaths, up to a maximum of 100
Use 40 charges to order the nearest Viking to bribe a Mercenary
All Vikings can earn charges, but each Minion death only grants 1 charge
Level 4
-
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Healing received is now doubled for damage dealt against Heroes
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Erik’s Basic Attacks also deal 100 (+10 per level) damage over 10 seconds against Structures; this effect does not stack
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Cooldown reduced from 12 to 10 seconds
Damage reduced from 50 (+10 per level) to 42 (+9 per level)
Level 7
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Now also increases Erik’s base Movement Speed by 10%.
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Level 13
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-New Talent (Level 13): Nordic Attack Squad (W)
Activate to cause each Basic Attack to deal 1% of an enemy Hero’s Health as damage for 5 seconds. 30 second cooldown
Level 16
-
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No longer causes The Lost Vikings to become Unstoppable during Go Go Go!, and instead removes Slows and Roots
Movement Speed bonus decay rate reduced from 10% to 5% per second for 4 seconds.
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The Hotkey for this Ability has been changed from E to Q
Duration reduced from 7 to 4 seconds
Cooldown reduced from 60 to 30 seconds
Shield amount reduced from 100 (+20 per level) to 40 (+10 per level)
Level 20
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Now reduces The Lost Vikings' death timers by 50%
____
This is PTR, for testing, so these *may* not go live 100% the way they're posted now but know that this guide will be updated ASAP for the patch -- though it may take a couple days for accurate testing of abilities, etc.
Just wanted to give you all a heads up, thanks again for checking out my guide. :D
This^
Probably the best guide on this whole site. I really had no idea how amazing Lost Vikings are because I rarely see them in games. But the damage and versatility is unbelievable. And they are just a pain in the @ss to fight against.
Thanks for the guide!