[Raidboss cho'gall] by Felix45617

[Raidboss cho'gall]

By: Felix45617
Last Updated: Dec 20, 2015
7 Votes
Build 1 of 2

Cho

Build: [Player 1] Cho

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Cho with this build

Threat
Low
High
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Threat Hero Notes
1
Murky Verry easy to kill, cause of Gall´s 3 sec cooldown Q and Cho´s W
2
E.T.C. Cho´gall can easily interrupt ETC´s Moshpit with his (Q) or (R).
3
Abathur He is annoying but once you find him you can easily take him down with Cho´s (E) and Gall´s (Q)+(E)
3
Lt. Morales With your Ult, you can get this Healing shi* in the range of your team.
4
  No Threat
5
Artanis STOP FUC*ING PORTING ME AROUND!?
5
Zeratul Never saw a Zeratul with Giant Killer but I guess its possible.
6
  No Threat
7
Thrall He also has Giant Killer so be aware of him.
7
Tychus The only hard thing about him is, again, Giant Killer.
8
Valla If she skills Giant killer (I bet 90% do that VS Cho´gall) you're taking a lot of DMG. Like Illidan but with Range attacks.
8
Falstad Has Gian Killer as well, so be careful and hope you dont get all of the Giant killer heros in 1 enemy team!
9
Raynor He does more DMG on you with Giant killer then illidan and valla, cause of his high attack rate, but he has no escape.
9
Sgt. Hammer Another ranged hero with Giant Killer. She might hurt you a lot.
10
Gall He is Cho´galls second head, they are like brothers but every brother can be anoying
10
Illidan If he skills Giant killer (I bet 90% do that VS Cho´gall) you're taking a lot of DMG.

Gall

Build: [Player 2] Gall

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Gall with this build

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
  No Threat
9
  No Threat
10
Cho He is Cho´Galls first head. He controlls both so maybe Gall should not mess with him! He moves, he dicedes!

[Raidboss] Top

Me and a friend were Playing Hots and came up with an awesome idear. Lets do a Raidboss build for Chogall, we are big, we are strong, we are two at once and we are Fabulous. So we talked about the skill order and thought about chogall and how they work together. So we created a tanky Dmging giant, like a Raidboss!!!
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root@hots:~$ Coop-modus activated
root@hots:~$ [Player 1] joined the game
Player_1@hots:~$: Player_1 picked Cho
root@hots:~$ [Player 2] joined the game
Player_2@hots:~$: Player_1 picked Gall
Game.exe is loading....
[2%...15%...28%...46%...60%...74%...86%...100%]
Starting Game.exe


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Have you ever played WoW or other MMORPGs and stood in front of a badass mother****** Raidboss, that beat the shi* out of you and wish like litle "Billy"?
Billy: i wish i can slap 40 People at once like this boss does, when i am older i want to be just like u.
Then now its your time to do exacetly that....but no with 40 man at once... there are just 5 enemys :(...
no..no, dont cry Billy. You can kill them multiple times in 1 game, you can get easily 40 kills.

Now we present to you, inovation pure! "thank you Blizzard!"

The Raidboss Chogall build.
It is the perfect build for you, to feal just like an Raidboss. We (100 highly respected scientists) decided to bring pain and fear to the battlefield.
You and one of your firends are able to get the controll of an epic Raidboss in Heroes of the Storm.
Play together, have fun together and chrush the enemys together like you are one big *** Raidboss!

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Your Chogall
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My Chogall
Do you even lift Bro?!

[Player 1: Cho] #Ragarok Top

Cho is the meele tank, he is able to move chogall .
I just want to give you a brief glimpse in how i play Cho.
In the early phase i try to bomb and burn the first enemy towers down with my Rune Bomb and Galls Shadowflame+ Runic Blast, before the creepwave is comming.
Chogalls waveclear is insane!!! Try to clear the wave early and avoid enemy dmg if possible.
In 2 minutes you might be able to kill both towers if the enemy dosent harass you too much.
Now you can start to harass them untill the first map related event starts. Go to it !
Midgame is little bit different. I always move from lane to lane to clear as much minions as possible, to get maximum exp.
When teamfights start i position myself between enemy assasins and our assasins, so that they can not hit my team.
I try to get as much Ultimates out of the enemy team as i could, avoid and interrupt them.
When my team is following up, i go nuts. I try so position myself so that gall can melt them down.
With my block and lifesteel ability its hard for the enemy team to kill me coz as you know iam a RAIDBOSS!
Try to ceep your Consuming Blaze and Rune Bomb on cooldown, coz you have abselutely no resources!
Just use your Surging Fist to interrupt special skills like Moshpit from ETC or Ravenous Spirit from Nazeebo. Your Surging Fist is insane to follow low life targets, with the 1 second charging, youre able to follow them easily.

At last i want to give you some skill options.Instead of Runic Feedback you can Skill Molten Block for avoid strong abilities or croud controll. (If needed). Twilight Veil is an skill that reduces taken magic dmg, but if there are just one or zero magic assasins you can skill Crippling Blow for a 90% slow. ( It almost stunnes enemys, so its a good choice if you want to take heroes with low movability down )

[Player 2: Gall] #ToTheStars Top

Hey my name is ToTheStars and I play Gall in our concept. Gall is the core dmg-dealer of Cho'Gall.
You, as the Gall player, should always have an eye on your healthpool, couse your friend Cho will be to busy feeling like a raidboss! But without you, he is just a drunken sailer, who has been left alone on a friday night. Cho is the body and Gall is the mind. So get your body working the way you want him to. Communicate with each other via Teamspeak/Skype or chet.
The most difficult part of playing Gall is to watch out for your Runic Blast. In a messi fight, it is sometimes possible to miss or even overlook your Runic Blast-ability.

Your Shadowflame is a good ability to poke, harass and flank enemy champions / buildings.
Your Dread Orb looks weak at first sight, but has a huge late-game-potential.
Your Runic Blast is the main dmg of Gall, but can only be used by Cho' and activated by Gall.

Earlygame
Clear the waves with your best buddy in style, by using all of your abilitys on the creepwave. If its cleared, dont be shy to spam your Shadowflame and Dread Orb on buildings and on champions. When you hit lvl 4 you and Cho can now start the real fun. The Runic Blast should now have been upgradet and you can use this ability to its full potential. Rollback allows you to make fancy style kills with its upgrade to roll backwards.

Midgame / Lategame
You should have destroyed some turrets and have fought some teamfights. With unlocking your ult, Twisting Nether, you can do the ideal "WOMBO-COMBO!". Use your Twisting Nether if you see more than two enemys and spam your Shadowflame to signal your buddy Cho, that its time to go full Yolo. Always try to hit multiple targets with Dread Orb. Keep in mind, that Runic Blast can hit your enemys multiple times if aimed correctly! That's the moment, where you yell at Cho to use his ult and his Runic Blast ability. As the enemys fly towards you, let your Twisting Nether run out and activate your Runic Blast to make huge dmg.
If you can pull this combo of, you will mostly win the teamfight.

I wish you the best of luck with your Buddy Cho and have a good time in the Nexus.

[Cho] Top

Two-Headed

Trait


Gall is permanently attached to you, going where you go.


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Surging Fist (Q)

Cooldown: 13 seconds

Wind up for at least 1 second temporarily slowing yourself, then reactivate to charge in a direction. Enemies in your path are knocked aside and take damage.


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Consuming Blaze (W)

Cooldown: 12 seconds

Ignite nearby enemies, dealing damage over 4 seconds. If this hits an enemy, gain Health over 4 seconds.


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Rune Bomb (E)

Cooldown: 8 seconds

Roll a bomb dealing damage to enemies in its path. Gall can use Runic Blast to detonate it to deal damage in an area.


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Heroic Abilitie [1]

Upheaval (R)

Cooldown: 16 seconds

After 1 second pull enemies towards your direction, slowing them by 25% for 3 seconds and dealing damage.


Heroic Abilitie [2]

Hammer of Twilight (R)

Cooldown: 15 seconds

Passively increases Basic Attack damage by 25%. Activate to swing the Hammer to deal damage, push enemies away, and stun for 0.75 seconds.

[Gall] Top

Hurry up, Oaf! (Y)

Cooldown: 45 seconds

Increases your Movement Speed by 60%. This effect decays over 3 seconds.


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Two-Headed

Trait


Gall is permanently attached to you, going where you go.


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Shadowflame (Q)

Cooldown: 3 seconds

Dealdamage to enemies in the area.


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Dread Orb (W)

Cooldown: 6 seconds

Throw a bomb that will bounce three times, dealing damage to enemies.


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Runic Blast (E)

Cooldown: 0.5 seconds


Detonate Cho's Rune Bomb, dealing damage around it.


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Heroic Abilitie [1]

Twisting Nether (R)

Cooldown: 100 seconds

After 1 second, nearby enemies are slowed by 40% while you channel, up to 5 seconds. Activate to deal damage.


Heroic Abilitie [2]

Shadow Bolt Volley (R)

Cooldown: 60 seconds

Unleash 20 Shadow Bolts over 4 seconds, each dealing damage to the first target hit. The bolts fire towards your mouse.

Top

And here we have the official Spotlight!
Just 4 reasons

__
With some fantasy this is a 3 headed Ogre :}D

Please

if you enjoyed this guide!



Thanks to the D and D-Kirche for the awesome support!


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