Rehgar is a combination champion able to play all roles depending on how you build him. While his skills lean more to support he is a melee fighter that has a built in mount for superior maneuverability.
Tier 1 Healing Totem places a totem that heals allies in the area for 3% of their max health.
(This sets the tone for the game by putting your entire team serviceability slightly higher than the enemy).
Tier 2 Feral Heart gain 100% mana and health regeneration, allowing you to show up at full strength all the time.
Tier 3 Earth Shield causes Lightning Shield to shield ally as well as damage enemy's with lightning.
Tier 4 Ancestral Healing large scale heal to target ally.
Tier 5 Lightning Totem gives Earthbind Totem Lightning Shield when created.
Tier 6 Lightning Bond causes Lighning Shield to be cast on your ally as well as your self, in combination with Earth Shield gives you both shielding for 3 sec.
Tier 7 Gladiator's War Shout Bloodlust affects all allied Heroes, Minions, and Mercenaries on the whole battleground and can be cast with out breaking wolf form.
It is very important to remember that Totems can give you vision in bushes or any were that is dark, be sure to use Ghost Wolf so that you are not running into a trap.
The purpose of this build is to give Rehgar the best chance to survive, save teammates, and swing the momentum of battle.
I feel he is best picked on Garden of Terror and Haunted Mines because his totems give needed vision and Ghost Wolf gives bonus movement and damage making him a threat when gathering skulls or seeds.
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