The Lost Vikings
Build: Safer Vikings
Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20
Threat | Hero | Notes | |
---|---|---|---|
1 |
Diablo | Not a whole lot going for Diablo. | |
1 |
Uther | Can't do a whole lot to the vikings. Just be aware if he has divine storm. Don't let him hit all 3 of the vikings!! |
Threat | Hero | Notes | |
---|---|---|---|
1 |
Abathur | Same Threats still Apply to all the other heroes in the other build |
Olaf the Stout I prefer this talent if the enemy team has a lot of heavy hitters such as Sgt. Hammer, Raynor, Tychus(with Odin), and heroes basically like that. It is better than a normal block and can help give him extra survivability in lane which is always nice when trying to soak. This talent is probably the strongest now on this tier. |
Explosive Attacks If you'd rather buff Baelog this talent is really nice as it is easier for him to sit in lanes and push. Not a great talent but not a bad talent either. Comes down to preference and what the enemy team has. If you need wave clear or heavy pushing then take this. If you need more survivability then take Olaf the Stout. |
Viking Bribery If you plan on playing with the vikings more split then this talent is great as you can easily gather stacks. The downside is that the enemy team can easily punish you for this and it may turn out worse than better for you. I was hoping this bribe would be a bit better like Raynor's Raiders Recruitment but really it is just a normal bribe :( Blizz plz. Overall a rather meh talent. |
Pain Don't Hurt I really like this talent if I plan on trying to split push with Baleog while the other two vikings push elsewhere and then the team is in another location. Basically try to split the team up as much as possible! Also helps taking mercenary camps especially when you take Baleog the Fierce. Also this talent is probably the best talent on this tier. Possibly better to take Erik the Swift for more speed and survival. |
Erik the Swift It's nice to see Erik get some sustain but you do sacrifice the sustain talent that is Jump!. I prefer Jump! a lot more and would suggest the same. You can send Erik back to base and return him with the other Vikings very quickly so I don't believe you need to sack a talent for it. |
Longboat Raid! With this talent now having a longer duration and lower damage, it almost punishes the Vikings due to the fact that this now gives the enemy time to kill the boat stunning the Vikings. I still like this ult but have started playing around with Play Again!. Both ults varying in playstyle really makes it a choice based upon the map size and how the team fights are playing out or seem to play out. If you really need the damage on your team take this talent, but Play Again! can be strong as well if played properly. |
Play Again! With the changes to the vikings as well as Longboat Raid! receiving some heavy changes, this talent is pretty dang good! You do sacrifice your vikings but if done properly you can send 2 in to deal massive damage, resurrect them, and then get back into the fight! If you are playing on a massive map you can also split push then summon them to the team fight that breaks out. I feel this talent better supports the auto attacking Vikings but is still strong with Spin To Win!. Try it out for yourself, definitely an awkward ult un comparison to the straight damage of Longboat Raid!. |
Hunka' Burning Olaf It's alright. It is just burning rage except for Olaf. Can be nice at times but overall it's rather meh. |
Nordic Attack Squad If you are against a lot of massive health damage dealers or just want more auto attack damage then this one is for you. With Jump! on the same talent tier however it is tough to pick anything else but that though. |
Jump! Just an awesome talent. The survivability is soooooo great with this talent. Getting Impatience Is a Virtue as well to help lower the cooldown helps and just gives them the survival tactics the vikings need. Overall this talent is the strongest talent the vikings have and is pretty much a must pick to keep the Vikings alive. |
64 KB Marathon Not the survivability I was talking about here though. Yes it is nice to be able to get out of roots and runaway faster or of course go charging into battle. If you need to do either of those though you can Jump! and then Go Go Go!. Essentially the same thing. For true survival one more down is what you want. |
Impatience Is a Virtue If you are running a lot of abilities then this talent is for you. If you take Play Again! you can teleport around the map and really apply a lot of pressure as well as pick fights more frequently. If you find you have few abilites and need more damage in other manners then look to Large and In Charge to lock enemies down or Executioner to get that extra damage with teammates. |
Ragnarok 'n' Roll! If you pick up Longboat Raid! then this talent is overall the greatest talent to pick. If you don't take Longboat Raid! however then look for the other talents!! :D |
The Sequel! Now that the vikings don't have that passive res timer reduction, this talent has some appeal. I feel if you go Longboat Raid!though then you will just want to upgrade the damage and range of it, if you take Play Again! then you will want to upgrade it or possibly look to Viking Fury of the Storm for more damage. |
Viking Fury of the Storm With this talent receiving some changes it has become more appealing and really adds a nice bit of damage to the lost vikings. In combination with Play Again! you can really dish out a lot of damage from fighting, coming back to life, and then returning to the fight to deal more damage. If you find the fights are ending quickly giving Checkpoint Reached minimal value then take this talent to dish out more damage to win the fight! |
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