Support GoD by Basilisk

Support GoD

By: Basilisk
Last Updated: Aug 11, 2015
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Build 1 of 2

Uther

Build: Full Support

Level 1
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Level 20

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Anub'arak anub ulti = gg

Uther

Build: Brawl

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Who I Am Top

Hello my name is Benjamin94 and I play the support role for Team Basilisk (BSK) (Top 5 Teams in Aus/NZ).

I Support all day every day because support is the back bone of the team and I support the body of any team :*)

My hotslog: https://www.hotslogs.com/Player/Profile?PlayerID=4374676

Introduction to Uther, The Lightbringer Top

The first paladin and founder of the Order of the Silver Hand, Uther is a faithful servant of the Light. Dispensing justice with the swing of his hammer, Uther is a bastion of truth and an unflinching symbol of the Alliance.

Uther is my go to pick as of the current Butcher/leroic patch.

He is an all round support with many active abilities to pick making him a lot more interactive then your general support such as Lili

The Good And Bad Of Uther Top

Pros:

-Strong burst healing power
-Strong Kit that allows to recover from bad misplays from team
-Strong CC with a small cooldown and a long duration and an aoe ulti with a stun if picked

Cons:
-Mana heavy
-Long cooldowns on healing skills

Abilities Top

Trait: (D)
Eternal Devotion
Upon dying, become an Invulnerable spirit for up to 10 seconds. While in spirit form, you can heal allies with Flash of Light.
(Q) Flash of Light
Cooldown: 1.5 seconds
Heal an ally for (103.5 + 22.5 per level) Health.

(Q) Holy Light
90 Mana
Cooldown: 12 seconds
Heal an ally for 935 (175 + 40 per level) Health.

(W) Holy Radiance
65 Mana
Cooldown: 12 secondsSkillshot
Heal all allies in a line for 480 (100 + 20 per level) Health, dealing 350 (65 + 15 per level) damage to enemies.

(E) Hammer of Justice
50 Mana
Cooldown: 10 seconds
Deal 250 (60 + 10 per level) damage and stun the target for 1 second.

(R) Divine Shield
100 Mana
Cooldown: 70 secondsHeroic Ability
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

(R) Divine Storm
100 Mana
Cooldown: 80 secondsHeroic Ability
Deal 410 (68 + 18 per level) damage and stun nearby enemies for 1.5 seconds.

Talent Rundown Top

Conjurer's Pursuit
Collecting Regeneration Globes permanently increases Mana Regeneration by 0.1 per second.

Reach
Increases the range of Holy Light and Flash of Light by 40%.

Fist of Justice
Basic Attacks reduce cooldown of Hammer of Justice by 1 second.

Block
Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.

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Boundless Conviction
Increases the width and length of Holy Radiance by 40%.

Hammer of the Lightbringer
Basic Attacks also restore 8 Mana.

Amplified Healing
Increases regeneration effects and all healing received by 30%.

Protective ShieldCooldown: 60 seconds
Activate to shield an allied Hero for 15% of their max Health for 5 seconds.

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Wave of Light
Each Hero healed by Holy Radiance returns 10 Mana and reduces the cooldown by 1 second, up to a maximum of 50 Mana and 5 seconds.

Burden of Guilt
After Hammer of Justice's stun fades, the enemy's Movement Speed is slowed by 30% for 2 seconds.

Holy Fire
Deal 8 damage per second to nearby enemies.

Cleanse Cooldown: 30 seconds
Activate to remove all stuns, roots, silences, and slows from the target and prevents their reapplication for 1 second.

Clairvoyance Cooldown: 45 seconds
Activate to reveal an area for 10 seconds. Enemies in the area are revealed for 4 seconds.

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Divine Shield Cooldown: 70 seconds
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

Divine Storm Cooldown: 80 seconds
Deal 50 damage and stun nearby enemies for 1.5 sec

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Blessed Champion
After using Holy Light, your next Basic Attack heals nearby allied Heroes for 30% of the healing amount.

Spell Shield
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.

Holy Shock
Holy Light can be used on an enemy to do 50% of its healing amount as damage and with 4 seconds less cooldown.

Shrink Ray Cooldown: 60 seconds
Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.

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Gathering Radiance
Increases damage by 10% for each enemy hit, up to 100%.

Hardened Focus
While above 80% life, your Basic Ability cooldowns regenerate 50% faster.

Imposing Presence
Enemies that attack you have their Attack Speed slowed by 50%.

Benediction Cooldown: 40 seconds
Activate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.

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Bulwark of Light
Divine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.

Divine Hurricane
Divine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.

Redemption
After Eternal Devotion ends, return to 50% of your maximum Health at your spirit's location. This effect has a 180 second cooldown.

Storm Shield Cooldown: 45 seconds
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

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