Background Top
I have been playing Tyrande since early Alpha and have been playing her non stop since she got her dedicated support buff. I am currently Rank 3 on US region and play this game as my main MOBA/Team Brawler.
Been playing League of Legends since season 2 and Smite since early Beta (safe to say I know and love MOBA's)
This is my first build and will be updated as Tyrande is changed and evolved.
I will be breaking the info sections into talent breakdowns for each tier and explain my choices within each tier. Within each section I will be marking stronger or more commonly picked talents as
Green and weaker or less commonly picked talents as
Red.
Please send any suggestions to me on twitter
@AkariV2K.
Level 1 Top
This is (in my opinion) Tyrande's first of two Talent Tier that all 4 talents on the tier are viable and overall powerful.
Seasoned Marksman (HM)- This is a great talent for pure damage output. With the buff to HM collecting stacks is easier than ever and having strong auto attack damage on a Hero that is mainly auto attacks is a massive positive.
Empower - This talent is a must pick if using the Hedwig healer build as it will allow additional cast of your main damage spell and allow for more snipes to stop the enemy capping objectives. Again just an overall good talent.
Ranger's Mark - Perfect for Gank Squad Tyrande. Lower cooldown on your vulnerability is priceless. Nothing more can be said on that one.
Celestial Attunement - This is a great talent with her mana cost on the heal. Her dedicated heal got a good buff at the last hotfix patch and allowing for more casts with the reduced mana cost is a great thing.
Level 4 Top
At level 4 Tyrande has 4 real picks here (with 3 being used in the builds above).
Healing Ward (HW) - Although nerfed and can be killed by AOE, if positioned correctly and used at the right time HW can be as strong as it once was. Placed in a bush/vent or at the back or your team who would passively zone the enemy team from the ward allowing for the full benefit.
Protective Shiled - If you would prefer a dedicated single target heal or aren't comfortable or confident with HW placement, protective shield is a solid second choice for the Healer/DPS hybrid build. Pop it on low HP targets or as mitigation for incoming damage on tanks and your good to go.
Pierce - Perfect and essentially mandatory for your Hedwig Healer build this talent will make sniping Blackheart turn-ins a dream and will work very well in tandem with a level 16 talent we will talk about later.
Searing Arrows - Clear and powerful pick for Gank Squad. Pop this and your Hunter's mark in tandem and watch your unsuspecting enemies HP melt away.
Focused Attack - Although this talent on it's own is a great pick like Celestial Attunement on tier 1 it just doesn't match up to the other talents available in this tier.
Level 7 Top
At level 7 Tryande has 3 real picks here (with only 2 of the 3 being used in the builds above)
Battle Momentum - This one is pretty self explanatory. Always be hitting. The more auto attacks the faster you get access to your heal. This is critical sub level 13 and essential sub level 10 if you are going dedicated solo healer Tyrande and is why it is used in the Healer/DPS hybrid build. These auto attacks also allow for shorter Sentinel cooldowns and again is why it is used in the Hedwig build.
Lunar Blaze - This is used primarily for the Gank Squad build as it allows for increased distance on your only CC ability. Stunning the target when they are closer to your fort, with you ganking from the fog of war is much easier with this talent choice.
Calldown: MULE - Nothing bad can be said about this little guy. When you are being pushed in (in any lane as the talent can be utilized globally) and you can't allow towers to fall this can be the better choice over the other 2 as it is likely you are solo healer with not other Hero to pick it up. Although good, this talent is situational and is 100% down to how the game is going and what you need at the time of picking the talent.
Quickening Blessing - This talent comes down to again having the lowest over all impact on the game compared to the other talents on the tier. Although can be good in situations the other 3 talents will always out shine it.
Level 10 (Hero Power) Top
At level 10 Tyrande has 2 very strong Hero powers and both have useful ways to use them.
Shadowstalk - Hands down (atleast in my opinion) the better of the 2 due to the heal over time, pop heal and utility from the stealth. Overall just a very strong talent. This talent is key to any HEALER Tyrande build and is why it is used in all 3 builds above as this is a healing focused guide.
Starfall - Though Tryande is a Priest she still uses the Druid spell Starfall (don't ask me why is just how Blizzard seem to be rolling with this one). Though not used in any of the builds above this talent is a solid pick if you are playing off-healer (2 support comp) or dedicated damage Tyrande.
Level 13 (Game Changer Tier) Top
This is (in my opinion) Tyrande's second Talent Tier that all 4 talents on the tier are viable and overall powerful.
*Some talents are situational and can work over the talent selected in the builds above.
Overflowing Light - This talent (in my opinion) is the strongest on the tier due to the burst heal you can achieve late game. If positioning correctly your HP will be above 50% most of the time and will allow you to gain from this talent the majority of the time. The burst healing in tandem with the level 7 pick of
Battle Momentum will allow for a significant boost to your healing output.
Huntress' Fury - This is a good pick if you are focusing on Hunter's Mark talents, going damage Tyrande or going down the Gank Squad build as above. This allows for a strong increase on damage output while Hunter's Mark is up and will make killing your gank target fast and easier.
*
Sprint - Very self explanatory talent. Very easy and quick to pop escape with a short cooldown. If you feel you need to be able to escape or disengage quickly before level 20 then a very good talent pick.
*
Shrink Ray - This talent is good for getting either a strong damage dealer (Thrall, Illidan, Raynor) off of you and make them do reduced damage for the duration of the shrink or making a tank attempting to peal your team from the real targets useless for the duration. Overall a strong talent choice.
Level 16 Top
At level 16 Tyrande has 3 strong talents that are strong on this tier (even though only 2 are used in the builds above).
Trueshot Aura - This is an overall boost to team damage and a great fit if you are full healer or full damage Tyrande. This is also good for Gank Squad Healer as your allies in your gank squad will have the extra damage to melt the enemy. (Note: This talent no longer boosts minion damage and only effects allied heroes)
Ranger - This talent brings together the Hedwig Healer build and dramatically increases the damage output of your Sentinel ability. This is 100% a must take, go to talent for Hedwig Healer.
Mark of Mending - This is a good pick if you are focusing on Hunter's Mark talents or are going damage Tyrande as it gives yourself sustain as well as your allies. Not a great fit for Healing builds as it doesn't offer a lot of sustain but overall a good talent.
Shooting Star - Although the mana return is very nice the overall damage output from both
Trueshot Aura and
Ranger far outweigh the overall damage the other 2 bring. Mana issues shouldn't really be an issue late game is utilizing talents from other tiers.
Level 20 (Storm Talents) Top
As is the case with most Heroes in the game, Tyrande's level 20 Storm Talents are all powerful and strong choices in their own right.
*Some talents are situational and can work over the talent selected in the builds above.
Hunter's Swiftness -
(Note: this talent can only be accessed if you selected Shadowstalk at level 10) This adds a 4th level of utility to an already very powerful Hero Power. The additional speed allows for very strong engage as well as equally strong escape. This is a great talent for any healer build.
Celestial Wrath -
(Note: This talent can only be accessed if you selected Starfall at level 10) This is 1 of 2 talents aimed at pure damage Tyrande on this tier. The global range, as well as the increased damage can turn the tide of any team fight, even if you are not present yet.
*
Storm Shield - If you feel that in the late game your team still needs additional healing and survivability
Storm Shield is a strong alternative to
Hunter's Swiftness. On a very short cooldown, this spell can mean the difference in winning or losing a team fight
*
Rewind - An overall powerful talent. Allowing you to cast and then recast any of your abilities, this spell makes for interesting and powerful game play if utilized correctly. Double stuns, double heals and double owls means that this talent can fit in almost all of Tyrande's builds (Healing or damage)
Nexus Frenzy - This is 1 of 2 talents aimed at pure damage Tyrande on this tier. Allowing for an overall damage increase with the attack speed bonus as well as increased utility from the range increase, this is a strong choice for any Damage Tyrande.
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