Explore D.Va’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find D.Va’s talent tree at the bottom of the page.
Combat Trait
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Mech Mode
When D.Va's Mech dies, she is ejected out after 0.75 seconds and can continue to fight. D.Va's Mech only awards 50% of a normal Hero's experience upon dying. Enemies close to D.Va’s Mech take 50% bonus damage. | |
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Pilot Mode
Basic Attacks reduce the cooldown of Call Mech by 0.5 seconds. As a Pilot, D.Va only awards 50% of a normal Hero's experience upon dying. | |
Mech ModeAbilities D.Va, while Mech Mode, has the following Abilities
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(Q) Boosters
Increases D.Va's Movement Speed by 115% for 1.75 seconds. Enemies that are hit take 135 damage and are knocked away.
D.Va cannot be Slowed while Boosters are active, and each enemy can only be hit once per use. | |
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(W) Defense Matrix
Channel a defensive field in the target direction for 3 seconds, reducing the damage dealt by enemy Heroes inside it by 50%. The Mech can move while channeling, but cannot turn. Can be retargeted while active.
Damage dealt to the Mech from enemies within Defense Matrix still grants the same amount of Self-Destruct Charge. | |
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(E) Self-Destruct
Eject from the Mech, setting it to self-destruct after 4 seconds. Deals 400 (+4% per level) to 1200 (+4% per level) damage in a large area, depending on distance from center. Only deals 50% damage against Structures.
Gain 1% Charge for every 2 seconds spent Basic Attacking, and 25% Charge per 100% of Mech Health lost. | |
Pilot Mode AbilitiesD.Va, while Pilot Mode, has the following Abilities
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(E) Call Mech
Call a new Mech and enter Mech Mode.
Basic Attacks lower this cooldown by 0.5 seconds each. | |
Heroic Abilities(Granted at level 10)
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(R) Bunny Hop
D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage and Slowing enemies by 40%. Lasts 4 seconds. Every 4th consecutive hit deals 100% increased damage and stuns for 0.5 seconds.
Requires Mech Mode. | |
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(R) Micro Missiles
After 0.375 seconds fire a stream of 12 missiles in a target direction. Upon impact, each missile deals a small amount of damage and slows in an area.
Missiles deal 40 Damage and apply a 30% slow for 2 seconds.
Range: 12 | |
Abilities Gained Through Talents
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D.Va Talents