Lots of area of effect damage, not commonly seen in a Melee Assassin. I like it. A few suggestions however...
Angel of Death: Heals for too much. 20% of damage dealt returned as Health is a better number.
Some nice synergy with Soul Spiral and Reaper's Charge.
Very unique idea with Soul Nova, but perhaps have it channel to place it down, reduce the wave rate, increase its duration, and have the waves spiral in a clockwise or counterclockwise pattern?
Embodiment of Death: Somewhat...
Posted: Jan 20, 2017