Kharazim
Build: Cesium's Hybrid Monk, DPS Focus
Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20
Threat | Hero | Notes | |
---|---|---|---|
3 |
Sylvanas | Heroes with high escape may be challenging to kill |
This talent is essential in every Monk build! The healing it provides is enormous. It is a smart heal that is easily proc'd by using your E to increase your attack speed on a target. You could easily achieve about 100k heals per game with this talent alone. |
I feel like this is genuinely a weak tier for the Monk. Sure Foresight offers the ability to gain vision around yourself (revealing stealthies), however, this is not your job. While he lacks skill shots to hit a stealth, your team needs to be away of their surroundings because you are much more beneficial dashing to and healing an ally that a stealth attacks. Our best choice for our build is Healing Wards, it provides a nice, cheap AoE heal on your entire team while your Transcendence will heal the lowest target in the area. This makes killing your team early on very challenging. |
For our build, this is a no brainer. If our focus was solely on healing, Echo of Heaven is the obvious choice. However, we are interested in both dishing out a moderate amount of damage and healing a great amount. Here, I like to go with Way of the Hundred Fists. It's wonderful for chasing down targets which is particularly useful since the Monk has no CC. It's a surprisingly great damage buff for the Monk. |
I know this choice will be very controversial, and I've received a lot of hate for taking this in game. However, we need to recognize when this spell should be picked and why it should be picked. Seven-Sided Strike attacks 7 times each hitting the highest health hero nearby for 7% of their max health. This ability can hit the same target multiple times and it is highly effective against 1-2 targets. A high health team will be absolutely dominated by this talent. This skill works wonderfully with a bursty team who wouldn't otherwise be able to kill a high health team. Your job is to get in there and soften up your opponents so your team can finish the kills. |
This skill allows you to reach slightly further with your E. This allows you to get more heals in with your Rank 1 talent pick. |
You will almost always be against some sort of CC on the enemy team. Soothing Breeze removes this CC (silences, blinds, slows, and roots). This talent is essential for saving your team from intense fights and it allows you to counter some of your most challenging opponents who will often have CC. Since this build is focused on bursting down tanky heroes who tend to have a lot of CC, this is an absolutely must have talent. |
Finally, our last controversial pick. Transgression provides you with 4 additional hits of your Seven-Sided Strike. It provides even more nuking potential in team fights and you will lower your opponents health even more. That takes our ult to 11 hits at 7% each hit. With this talent, we have the ability to weaken up every opponents in a team fight, providing an entire team with 2-3 hits each of 7%. More than likely, you will catch 2-3 players in your ultimate and deal a massive amount of damage to each of them. It is up to your team to finish off these opponents, and it is up to you to catch these opponents as they try to run using Q to chase them down. |
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