Unfortunately, the tooltip on Soothing Breeze only applies on casts of Breath of Heaven, Echo of Heaven does not qualify as a cast and therefore does not remove movement impairing effects again.
I think this interaction would be awesome, but, it might limit any variation in builds because it would be such strong synergy and make them near mandatory.
Aww that bites, anyway thanks for the response. Looking forward to your late game update for the guide.
Hey Hobo a quick question, does the Soothing Breeze talent remove CC a second time with Echo of Heaven? Was really disappointed when Circle of Life didn't proc on the Echo of Heaven cast. Great guide btw really "insight"ful :D
Unfortunately, the tooltip on Soothing Breeze only applies on casts of Breath of Heaven, Echo of Heaven does not qualify as a cast and therefore does not remove movement impairing effects again.
I think this interaction would be awesome, but, it might limit any variation in builds because it would be such strong synergy and make them near mandatory.
Hey Hobo a quick question, does the Soothing Breeze talent remove CC a second time with Echo of Heaven? Was really disappointed when Circle of Life didn't proc on the Echo of Heaven cast. Great guide btw really "insight"ful :D
It is an extremely powerful ability. You need to get the timing right where the enemy will pretty much kill their target. The timing is a bit later than you would cast Ancestral Healing, so it does take some practice! It is really a team fight changing skill, especially since the heal they get is pretty significant. I honestly do not see SSS better for a support monk, in any situation.
Thank you so much. I will keep practicing. Again, I still bump into the same problem: Cast the Palm into my ally, enemies wait 3s, and kiss my ally goodbye. Anyway, such an awesome guide you made.
So this comes down to draft - you shouldn't be taking Kharazim against a team that is stun heavy. Additionally, Relentless does help with stuns (by 50%), but as far as the slows, roots, etc. you will be able to instantly cleanse those @ 16 with Soothing Breeze.
I think if you do end up getting counter picked with a Muradin or Tyrande, then this might be a decent choice. I also think that this talent is the weakest of the tier. Spell Shield might keep you alive longer, even in stun heavy comps.
Oh you're talking Hero League; my mind was on Quick Match. I see your point. Thanks for the response!
This might be just me, but I feel like the Divine Palm is not that powerful. Like your enemies just need to wait until the effect wear out, and finish your ally. I have personally seen this a lot. Do you think we have any way to counter this?
It is an extremely powerful ability. You need to get the timing right where the enemy will pretty much kill their target. The timing is a bit later than you would cast Ancestral Healing, so it does take some practice! It is really a team fight changing skill, especially since the heal they get is pretty significant. I honestly do not see SSS better for a support monk, in any situation.
question though:
could you clarify this comment?
"RELENTLESS
This isn't really needed in the healing monks tool kit, it isn't great choice for any hero and it is just an awkward skill."
In my opinion, Kharazim has a big issue with crowd controls (stuns mainly). True, there is Soothing Breeze, but that aside, a stunned Kharazim isn't an attacking Kharazim and that is bad news.
I'm thinking of another hero like Chen here.
So this comes down to draft - you shouldn't be taking Kharazim against a team that is stun heavy. Additionally, Relentless does help with stuns (by 50%), but as far as the slows, roots, etc. you will be able to instantly cleanse those @ 16 with Soothing Breeze.
I think if you do end up getting counter picked with a Muradin or Tyrande, then this might be a decent choice. I also think that this talent is the weakest of the tier. Spell Shield might keep you alive longer, even in stun heavy comps.
This might be just me, but I feel like the Divine Palm is not that powerful. Like your enemies just need to wait until the effect wear out, and finish your ally. I have personally seen this a lot. Do you think we have any way to counter this?
question though:
could you clarify this comment?
"RELENTLESS
This isn't really needed in the healing monks tool kit, it isn't great choice for any hero and it is just an awkward skill."
In my opinion, Kharazim has a big issue with crowd controls (stuns mainly). True, there is Soothing Breeze, but that aside, a stunned Kharazim isn't an attacking Kharazim and that is bad news.
I'm thinking of another hero like Chen here.
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Unfortunately, the tooltip on Soothing Breeze only applies on casts of Breath of Heaven, Echo of Heaven does not qualify as a cast and therefore does not remove movement impairing effects again.
I think this interaction would be awesome, but, it might limit any variation in builds because it would be such strong synergy and make them near mandatory.
Aww that bites, anyway thanks for the response. Looking forward to your late game update for the guide.
Hey Hobo a quick question, does the Soothing Breeze talent remove CC a second time with Echo of Heaven? Was really disappointed when Circle of Life didn't proc on the Echo of Heaven cast. Great guide btw really "insight"ful :D
Unfortunately, the tooltip on Soothing Breeze only applies on casts of Breath of Heaven, Echo of Heaven does not qualify as a cast and therefore does not remove movement impairing effects again.
I think this interaction would be awesome, but, it might limit any variation in builds because it would be such strong synergy and make them near mandatory.
It is an extremely powerful ability. You need to get the timing right where the enemy will pretty much kill their target. The timing is a bit later than you would cast Ancestral Healing, so it does take some practice! It is really a team fight changing skill, especially since the heal they get is pretty significant. I honestly do not see SSS better for a support monk, in any situation.
Thank you so much. I will keep practicing. Again, I still bump into the same problem: Cast the Palm into my ally, enemies wait 3s, and kiss my ally goodbye. Anyway, such an awesome guide you made.
So this comes down to draft - you shouldn't be taking Kharazim against a team that is stun heavy. Additionally, Relentless does help with stuns (by 50%), but as far as the slows, roots, etc. you will be able to instantly cleanse those @ 16 with Soothing Breeze.
I think if you do end up getting counter picked with a Muradin or Tyrande, then this might be a decent choice. I also think that this talent is the weakest of the tier. Spell Shield might keep you alive longer, even in stun heavy comps.
Oh you're talking Hero League; my mind was on Quick Match. I see your point. Thanks for the response!
This might be just me, but I feel like the Divine Palm is not that powerful. Like your enemies just need to wait until the effect wear out, and finish your ally. I have personally seen this a lot. Do you think we have any way to counter this?
It is an extremely powerful ability. You need to get the timing right where the enemy will pretty much kill their target. The timing is a bit later than you would cast Ancestral Healing, so it does take some practice! It is really a team fight changing skill, especially since the heal they get is pretty significant. I honestly do not see SSS better for a support monk, in any situation.
another great guide; keep them coming!
question though:
could you clarify this comment?
"RELENTLESS
This isn't really needed in the healing monks tool kit, it isn't great choice for any hero and it is just an awkward skill."
In my opinion, Kharazim has a big issue with crowd controls (stuns mainly). True, there is Soothing Breeze, but that aside, a stunned Kharazim isn't an attacking Kharazim and that is bad news.
I'm thinking of another hero like Chen here.
So this comes down to draft - you shouldn't be taking Kharazim against a team that is stun heavy. Additionally, Relentless does help with stuns (by 50%), but as far as the slows, roots, etc. you will be able to instantly cleanse those @ 16 with Soothing Breeze.
I think if you do end up getting counter picked with a Muradin or Tyrande, then this might be a decent choice. I also think that this talent is the weakest of the tier. Spell Shield might keep you alive longer, even in stun heavy comps.
question though:
could you clarify this comment?
"RELENTLESS
This isn't really needed in the healing monks tool kit, it isn't great choice for any hero and it is just an awkward skill."
In my opinion, Kharazim has a big issue with crowd controls (stuns mainly). True, there is Soothing Breeze, but that aside, a stunned Kharazim isn't an attacking Kharazim and that is bad news.
I'm thinking of another hero like Chen here.
Maybe a better habit to deadly reach before radiant dash? DR queues up and RDs basic attack initiates it.
I will add this - I kinda assumed that people would typically precast this, much like Verdant Spheres.
Thanks for the suggestion.