Lt. Morales
Build: Main Support Healing
Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20
Threat | Hero | Notes | |
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2 |
Rehgar | Avoid the wolfy slows and you will be A okay! |
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Caduceus Reactor (Passive) Regenerate 3.12% of your maximum Health every second after not taking damage for 4 seconds. |
Other Talents
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Other Talents
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Other Talents
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Other Talents
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Early Game+ |
The biggest tip for the early game is to SAVE YOUR MANA! While in the lane phase, you can easily drain your mana topping off your lane partner constantly, this will quickly drain your mana for relatively little effective healing. Make sure they are around 80% before you start channeling your Healing Beam. Additionally, try to bait the other teams abilities on you. Self cast a Safeguard and bait out some enemy abilities. This is beneficial for a few different reasons. You are extremely tanky while Safeguard is up and getting the other team to cast spells or use abilities on you can drain their mana for the next map objective. You can easily recoup this damage through your passive trait Caduceus Reactor. The other benefit of Caduceus Reactor in the early game is you can abuse the turrets. If you are pushing the lane well with your partner, and they don't have Zeratul or Nova lurking around, tank some tower shots to reduce the ammo. You can easily heal up for free after this since Caduceus Reactor is completely mana free healing! The little things like this can really put your team ahead with small advantages for the first team objective. |
Mid Gameor |
Positioning is still one of the most important parts of playing the medic, again, you CAN'T heal yourself! I might be repeating myself, but I cannot stress this enough. You need to be in a safe position that you can still heal your team but not overextend to make yourself vulnerable to the other team. You have already acquired some of your stand out talents by the midgame - be sure to adapt to the other team. Check talent selections often to determine your choices. This section will focus on the heroic abilities, they are some of the most useful heroics in the game and you will pick it based on your team mates. StimdroneThe target of Stimdrone will glow a bright blue and an audible sound is very distinct. The enemy team might disengage if you cast it too early. Try to land in a few seconds after the other team has committed to the fight. Timing on this is extremely important - too early and it could be a wasted cooldown, while casting it too late can cause your team to lose a team fight or objective. The other key to effectively using a stimdrone is to make sure you watch that target carefully. A coordinated team might immediately switch to the target with stimdrone, be sure that you are ready to cast Safeguard as soon as the enemy team switches to the buffed target. If you happen to have Bioshield be sure to focus the target with stimdrone with Healing Beam. The are basically a big blue ball of death that the enemy team must deal with. Medivac DropshipI could write pages on this ability alone, it has the capability to completely change map strategies and team objectives. I will write a few short tips and update as the meta of Medivac Dropship develops: - Be aware of the positioning that you are sending the dropship into. Generally, You DO NOT want to cast this right on top of an objective. It is better to pick a bush or use the map terrain to your advantage - The enemy team gets a notification that you have called a dropship, it reduces the element of surprise, but they do not get the exact location. - Coordinated Team rotations can be steller for objectives - you can even plan an E.T.C. moshpit as you land with a coordinated team. This can be devastating to steal a boss or capture an objective - Never say die! If you are loosing a team fight, use Medivac Dropship as an escape to saftely. It is wise to let your team know @ level 10 that you might plan to do this if it is up. - Communication is key to a successful dropship rotation, especially in Hero League Solo/DuoQ - be kind and encourage through pings and chat. Don't be offended if they don't trust your dropship calls - it is very easy to throw the game with poor drop positioning in the late game - Loosing badly in the late game? The Medivac Dropship can be used to bypass enemy defences for a late game steal. Even if you don't win, it makes for an exciting ending! |
Late Game+ |
With the level 16 talents you get a chance to enhance your utility for the team. Be sure to counter pick this tier to maximize your effectiveness! Couples Therapy enables you to be a bit more aggressive in team fights, you can take a bit of splash damage and remain in the fight! While you won't be able to tank a full focused assault from the other team, this can aid you as you approach level 20. Caduceus Reactor 2.0 is an overpowered ability! The medic kit is complete once you acquire this skill and you can really keep your team topped off and nearly spam your abilities constantly without having any mana issues. Encourage your team to keep pushing on an objective or enemy keep, you can sustain it! Try to coordinate a team rotation using Medivac Dropship, in the late game this can turn the tables of the game. Just like in the midgame, communication is key to the medic's success! Caduceus Reactor 2.0 - In order to maximize effectiveness of this talent, you still need to not take any damage. Again, POSITIONING in team fights is paramount! You also get a massive 25% shield - but this does not mean you can jump right into the middle of team fights. Make sure to keep avoiding damage to keep your mana and shield up! |
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