This is my first guide so please don't be too harsh on me guys, I'll try to keep it up to date and fix some stuff if there's need to so I hope you enjoy playing Lunara with my guide.
Blossom Swell - As it is now it's pretty useless, I suspect it is a miscalculation in the game that instead of increasing the radius it increase the area of effect by 20%, which translate to about 9.54% radius increase, hence the hideous effect. Photosynthesis - Mana isn't a problem on Lunara. Natural Perspective - Seeing enemies and where they're going is a good thing. Cruel Spores - It's good for clearing out lanes so if you're going for such a build then that's the choice for you.
Nimble Wisp - It's not bad if you want a lot of vision but is somehow better. Timelost Wisp - If you think enemy heroes will spot it easily pick this, otherwise it's useless. Skybound Wisp - You can place it at close vicinity to camps of high importance, or keep an eye on the only boss on the map which makes this talent great. Dividing Wisp - I think this one will be great on maps like the Haunted Mines but because I still haven't had the chance to try it there I can't say much about this talent. You'll have vision on two places at once tho which is great.
Siphoning Toxin - It doesn't do much so I wouldn't recommend picking it. Wild Vigor - I am quiet happy with this one, you can do a lot of damage with it. It's great not only for poking but for team fights too. Splintered Spear - More targets you hit = more vision. Nature's Culling - Perfect for lane clear and maps with a lot of merc camps.
Thornwood Vine - Self explanatory. Leaping Strike - Your position is important to keep you alive and you can easily lose it if you pick this. The only good thing about it is that you can counter characters like the Butcher.
Pestering Blossom - Not bad if you wanna keep out of close combat but still not good enough. Unfair Advantage - With Natural Perspective you see enemies, using spores you slow them down, the toxin will deal more damage than your basic attacks anyway, deal some more. Giant Killer - It's good but not as much as Unfair Advantage, your trait is slowing them letting you deal more damage with Unfair Advantage. Greater Spell Shield - Great against stealths like Nova or Zera and all in all...any ability damage you take.
Choking Pollen - Good talent, great for laning or mercs. Star Wood Spear - Great if you prefer to keep a long distance and also for chasing enemies. Invigorating Spores - If you like fast auto attack assassins like I do then that's for you. Let Them Wither - If you really wanna chase your enemies without letting them escape then pick either this or Star Wood Spear, you won't make a mistake with either.
Forest's Wrath - You already have enough vision, and the range and speed really don't do much for you so I wouldn't spend a talent for this. Boundless Stride - This addition to the heroic is great but like I've said before - position is important and you can still die if you screw up. Galloping Gait - My personal favorite choice since it can get you out of sticky situations and if the enemy team is determined to follow you. Abolish Magic - If there are enemies which can stun, root, silence, slow or damage you over time then this is the right talent to pick.
Lunara, the First Daughter of Cenarius, is a ranged assassin hero from the Warcraft universe. Most dryads are fierce protectors of the forest, preferring to spend their days keeping watch over the trees. Lunara, however, has ventured out of the woodlands she once called home, turning her ferocity—and her spears—toward any who would seek to exploit nature's bounty.[1]
Lunara is an agile ranged attacker who effortlessly bounds in and out of the fray, doling out the fury of the wilds without prejudice. Those who snap even one twig underfoot will quickly be met by a volley of twisted spears and afflicted by deadly, debilitating toxins that will make them easy prey. Once crippled by her poisons, enemies will be left with nothing from their encounter with Lunara but a flash of hooves, the flicker of leaves, and the haunting memory of her distant laughter.
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