here is why I chose my abilities.
level 1: #3-RAIDERS RECRUITMENT-HELPS RECRUIT MERCENARIES.
LEVEL 4: #2-VAMPIRIC ASSAULT-YOU BASIC ATTACKS "A" BUTTON, HEALS YOU FOR 15% OF THE DAMAGE YOU DO. SO FOR EVERY 100 DAMAGE YOU DEAL OUT, YOU GET A SELF AUTO HEAL FOR 15.
LEVEL 7: #4-MERCENARY LORD-THE MERCENARIES YOU RECRUITED (which you get help from level 1-3) DO 50% MORE DAMAGE WHEN THEY CLOSE TO YOU. NOT SURE BUT IF YOU HIT "W" I BELIEVE IT EFFECTS THEM TOO. I'LL VERIFY AND UPDATE SOON ON THIS THEORY
LEVEL 10: #1-HYPERION-YOUR SHIP WHICH RAINS DOWN HELL ON YOUR ENEMIES. JUST AWESOME
LEVEL 13: #2-DOUBLE BARRELED-UP YOU PENETRATING ROUND BY NOW HAVING 2.
LEVEL 16: #2-CLUSTER ROUND-MAKES YOUR PENETRATING ROUND EVEN STRONGER
LEVEL 20: #3-A CARD TO PLAY-MAKES YOUR BATTLE SHIP "R" COOLDOWN FASTER FOR EVERY HERO THAT DIES. JUST MAKES IT EVEN BETTER.
THIS BUILD FOCUSES ON YOUR PENETRATING SHOT, BATTLE SHIP, AND BEING ABLE TO RECRUIT MERCENARIES TO HELP YOUR CAUSE TO DESTROY YOUR ENEMIES FASTER WITHOUT CARE TO THEIR DEMISE.
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