Raynor Talent Build (Standard/Survival) (Zarya Patch) by KorsakovPBE

Raynor Talent Build (Standard/Survival) (Zarya Patch)

By: KorsakovPBE
Last Updated: Oct 16, 2016
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Build 1 of 3

Raynor

Build: Standard

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Raynor with this build

Threat
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High
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Threat Hero Notes
1
  No Threat
2
  No Threat
3
Diablo Diablo's CC can potentially punish this low mobility build. Your Q can interrupt his dash, keep this in mind.
3
E.T.C. While you can interrupt his dash with your Q, a well timed (and placed) Mash Pit will most likely cause you to die.
4
Chen If Chen chooses Wandering Keg, then your in trouble. Please be smart and choose Bolt of the Storm.
5
Stitches This build offers less mobility than the others, meaning that if you get hooked, you will most likely die.
5
Dehaka Dehaka's Q ability can pull you to your death. Beware of this when playing against Dehaka.
6
Muradin Muradin has a stun, an Attack Speed slow, and a way to jump on you. This becomes a big problem for most of the early to mid game. However, Giant Killer is very good against Muradin, and once you reach level 16, you have enough self peel to protect yourself (as long as you dodge his Q).
7
  No Threat
8
  No Threat
9
Chromie Chromie has enough burst damage to nearly one shot you if your E is on cooldown. Beware of this when facing her, and position extra carefully when Adrenaline Rush is not available.
10
  No Threat

Raynor

Build: Survival Mode

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Raynor

Build: Maximum Survival

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Standard Build Top

This is the greediest of the 3 Raynor builds and requires you to have near perfect team fight positioning. Any form of displacement that pushes you towards the enemy team makes your job as a ranged auto-attack based assassin very difficult. Always stay at the edge of your auto-attack range, and focus on whoever is closest to you. If a warrior dives onto you, kite them instead of trying to kill one of their carries.

Survival Mode (My personal favorite build) Top

This build should be used when the enemy team has high levels of burst damage, and/or multiple sources of hard CC (stuns, roots). But, this build also deals less DPM. Adrenaline Rush becomes a more important part of Raynor's kit with this build, allowing you to stay alive longer in a hectic team fight. By level 20, feel free to choose Nexus Frenzy of you feel that the enemy team has no way of jumping onto you, but always choose the safer option. Remember, you can't deal damage if you are dead.

Maximum Survival Top

This build should rarely be used, but if the enemy's team composition is full of ways to dive on the back line, then you should at least consider this. This build is the exact same as "Survival Mode" other than the level 1 talent. In some cases, this one talent can win you the game, but make sure you are aware of when you need to use this build, and when you need to use "Survival Mode".

Conclusion Top

No matter which of these three builds you use, just remember that positioning is the most important part of playing Raynor, and bad positioning can cost your team the game.

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