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https://www.youtube.com/watch?v=0jV4-2tfZOA&list=PLW4QIqTt1RmTK20Av7ayNNPT7ES7GF3Jn
Glad you like the guide, you do bring up interesting points, I will look into it and get back to you.
Leaping spiders are used for dismounting as well as provide more vision.
The vision is especially crucial in competitive.
I also choose Sprint because it's saved my hide more times than I can count. It also synergizes very well with Ravenous Spirit. Team fights usually end up with one team chasing the other, if I'm running away, I pop sprint, turn around and instantly ult and it saves my whole team while killing 1 or 2 of the enemy team because they were recently engaged. If I'm chasing after them, I use sprint to run up to a bush or safe spot and ult to destroy their team. I've gotten quite a few quad kills/triple kills etc.. doing this and it feels great.
Great guide overall, I was unaware that the spiders applied your DoT and that is super useful info. By level 20 what do you think a good health/mana pool bonus is for nazeebo?
Also for rewind, do you save it for team fights mostly or siege with it? What's the context for rewind? More walls/spiders/toads? A good tip to put at the bottom of this would be
1. If you embarrassingly whiff with your zombie wall (it blocks your team too) you can push the action button again to take it down and allow your team to pass through it. People will thank you for doing it.
There is also a typo at the top, the second trait (Voodoo Ritual) in incorrectly listed as (Death Ritual)
I would also explain the bonus health and mana system built into nazeebo so people can try to maximize their stacks. (explain that it last 4/5 seconds depending on upgrades and how to prioritize certain mobs over others etc...)