The Underking, Anub'arak by Headstone

The Underking, Anub'arak

By: Headstone
Last Updated: Jan 27, 2015
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Build 1 of 1

Anub'arak

Build: The Underking

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Background Top

Hey everyone, I've been playing Heroes of the Storm (off and on) since about ~May 2014 and have played Anub'arak consistently since his release.

I am currently Rank 1 in Hero League and now just play casual Quick Matches with my brother in my free time.



If you have any questions, feel free to contact me in-game.

Battletag: Headstone#1283

Overview Top

The Underking build focuses on Impale and Burrow Charge, increasing the effectiveness of said abilities.

Your main role is not that of a main tank or a main DPS; you're goal with this build is to CC and disrupt the enemy team as much as possible, while still having the slight beefiness that Anub'arak innately has in his kit.

Abilities Top

(Q) - Impale


Shoots a line of spikes, dealing 68 (+8 per level) damage and stuns for 1.25 seconds.

(W) - Harden Carapace


Gain a 112 (+22 per level) point shield.

(E) - Burrow Charge


Burrows to location, dealing 65 (+9 per level) damage and briefly stunning enemies in a small area upon surfacing. Can reactivate the Ability to surface early.

Passive - Scarab Host


Spawn a Beetle at Anub'arak's location whenever he casts a spell. Beetles last for 10 seconds, attacking nearby enemies for 10 (+2 per level) damage.

Talents Top

Level 1


Extended Spikes

As stated in the overview, this build is going to be buffing up Impale, so this first talent is a no-brainer. The extended range will help with:
Ganks
Chasing (when chasing is permitted)
Escaping, or helping others escape
Kill Securing


Other options -

Persistent Carapace

This talent is quite useless for the intended purpose of this build, pass on it.

Assault Scarab

Another lackluster talent, pass.

Regeneration Master

In general, a bad talent for warriors. Games will not last long enough to get a major buff to HP regen, and it won't help in any situation except for lane stay power, pass on it.



Level 4


Underking

This talent follows the same principle as Extended Spikes with the added benefit of a 2 second CD reduction.

The more often you can CC/disrupt the enemy, the better.

Other options -

Superiority

Often a useless talent except for, MAYBE, Merc/lane builds. Other talents in the tree often surpass this. Pass.

Locust Needles

An okay talent for Merc/lane builds, and maybe for a DPS Anub'arak build. No use in this build.

Legion of Beetles

Yet another Merc/lane talent, probably the best of the previous 2. Pass.



Level 7


Bed of Barbs

This talent adds more damage to Impale and gives it a slow, adding more disruption to your kit that comes in handy for ganks / catching people out of place.

Other options -

Shed Exoskeleton and Urtricating Spines

A 30% slow on the enemy + the added damage from Bed of Barbs is far more worth it than either of these talents. CCing the enemy on top of the barbs will result in a higher damage output than Urtricating Spines.

Leeching Scarabs

A Merc/lane talent, pass.

Mercenary Lord

Do I even have to say it.



Level 10 - Ultimate


Web Blast

This is a hard 5 second CC on a target that forces the opposing teams DPS to either swap to the cocoon person whilst your team dishes out damage, or completely removes a person from the team fight.

Use it on a support, and watch their teams hp drop with no heals.

Use it on a DPS and focus on the support, then clean-up after.

Or, use it to interrupt an ult if your other CCs are on cooldown. ( Nazeebo ult, Li Li ult, etc.)

Other options -

Locust Swarm

Take this Ultimate if any of these conditions are met:
    Your team is lacking beefiness and has other forms of hard CC.
    Your team is lacking damage and has plenty of tankiness.

Anub'arak has enough CC with just his Impale and Burrow Charge, so it really comes down to your team comp, your skill level, and how the match is going so far. Use your best judgement here.



Level 13


Chitinous Plating

Gives more survive-ability, but this talent choice really depends on team comp. If you need more tankiness, take this.

Other options -

Burning Rage

Take this talent if your team needs more damage, rather than tankiness.

Symbiotic Armor

A bad talent, never take this.

Spell Shield

Might be more worth it over Chitinous Plating, although the 30 second CD would provide less damage reduction because Harden Carapace has a much shorter CD.



Level 16


Epicenter

Increased impact area = more disruption, due to the increased chance of hitting multiple heroes, with an added bonus of increased damage.

Other options -

Beetle, Juiced

A lane push talent, no use here.

Imposing Presence

This talent may be taken over Epicenter if your team lacks a tank, use your judgement.

Blood for Blood

Same as the previous talent, except if your team lacks damage. Generally Epicenter is still the better option, even for damage.



Level 20


Cryptweave

Increases the hard cc on Web Blast, always take this.

Other options -

Hive Master

Take this talent if you chose Locust Swarm

Fury of the Storm

A rather useless talent, especially for Anub'arak. Take the talent that enhances your ultimate, whichever you chose.

Tips and Tricks Top

I have found it is best to roam as Anub'arak, if possible. His gank potential is MASSIVE due to his amount of CC and initiation with Burrow Charge.

Laning with another Hero that has high damage and cc is perfect for Anub'arak. ( Thrall or Kerrigan)

It is best to activate Locust Swarm before a team fight starts, then Burrow Charge in. If you get CC'd in the middle of the enemy before activating your ultimate, your chance of living is greatly reduced.

Use Harden Carapace on cooldown in fights.

If you do not initiate with Burrow Charge, save it for a fleeing opponent or as an escape. Don't use it just to add DPS.

The End! Top

Thank you for reading my guide, give the build a shot and give some feedback on how you did / improvements that could be made.

I'll try to keep the guide updated with patches and updates to Anub'arak.

Thanks again!

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