I choose
Lost Soul for quick start, because 2 second less cooldown gives a bit advantage on battlefield against minions or heroes in early game.
Unlike all other people choose
Envenom to deal DOT to heroes but I prefer
Paralysis to continue clearing waves and control TF's.
Unstable Poison is best choose in my opinion.
Because from this level, you get into TFs more than early levels and when you kill a minion, it explodes and makes additional damage to nearby enemies. (75 + 9 dmg per level)
Besides this talent, other people are choosing
Shade Form to escape on 1v1 or gain some time as fighting. This can be useful when you have no tank in your team.
Wailing Arrow is my Heroic pick.
Wailing Arrow has many cool features
-it has a large AoE, beside its high damage it can silence multiple people easily, which saves your life in emergencies.
-It can be used in a 1v1 scenario if need be to completely shut down your opponent, snipe someone from a pretty great distance, and to top it all off, it has solid damage.
It has 1 weakness though.
You have to press R a second time to detonate it, which means if you get CC'd in any way while it's in transit, you'll probably completely whiff and waste your Heroic.
Overwhelming Affliction is used for chasing heroes to their death or evading death. (It's all 'bout death)
Alternatively you can choose
Evasive Fire for same abilities.
Cold Embrace Your W very quickly applies its DoT across an entire team, making the whole team take 25% more damage for a few seconds. Good synergy with
Lost Soul to keep the uptime high.
Also, just as a little note, it does make creeps Vulnerable as well, so it even increases your lane clearing power. Or Mercs, and increases your clear time. Pretty excellent talent all around.
The favorite for most Heroes. Even for Sylvanas with her powerful Banshee mobility finds this talent very useful as it is a risk-free escape.
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