Raynor Top
This is how I run Raynor as of 6/2/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...this Build I think makes Raynor more of a support Hero with Inspire and the Siege Heroic
Give Me More!:Gives me more Health due to now Seasoned Marksman is now a Active...But it has helped me just survive due to the more Health
Vigorus Assault:Health Regen...not complex...just heal me more!
Revolution Overdrive:This is my finisher to kill off heroes and my Escape due to the movement increase plus Team Fights
Hyperion:Siege Machine
Double-Barreled:This is for Cluster Round plus to Trick the Heroes(Unless they know I have it)
Cluster Round:For Laning Plus I can line it up to hit Minions/Merc to Heros so doing more damage but Generally just lining things up and Shooting for damage
Scorched Earth:Super siege Machine
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)Unless the Hero is Just complete(Like Raynor)
This is how I run Li Li as of 7/8/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Since Li Li is not much for BIG Heals like Malfurion or Lt.Morales I decide to go for her Dragon Aspect
Timeless Creature:The Dragon Last Longer
Mending Serpent:Dragon Attack...it Heals you...so you could kinda do 2 things at once(You Fight Hero...Dragon attacks the Towers...Something like that)
Pitch Perfect: I go to this Talent due to how chaotic Team Fights can be(And since Healing Brew Auto goes to Heroes)I just Spam this...(You use replace this with the Good Stuff Talent if the match is just gunna be a bit more Calm)
Water Dragon:Dont mess with the Little Sister(Li Li) She can call Big Daddy
Hindering Winds:To Slow Heros trying to run away so I or Ally can finish them off(Shrink Ray could do the same thing though its another button)
Serpent Sidekick:I get a Sidekick...What else XD
Double Dragon:Big Dragon and I try to Time it so both dragons Attack Towers,Gates/Etc for Max Profit XD
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)Li Li The Dragon Queen is much more Simple to me XD...
This is how I run Valla as of 7/9/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Valla is Demons in which even diablo fears
Rancor:More damage=More Speed and Vice Versa
Vigorous Assault:To Heal Quickly(Tho If you have a Healer at your side go with Manticore)
Hot Pursuit:To Chase or Escape
Strafe:Giant AOE
Tempered By Discipline:Since your getting stacks back...wynaut game some more...and with this Talent you can pretty much solo about anything(Giants,Knights,Towers,In that Area)(Also like VA you could replace this with Giant Killer if you had a Healer)
Tumble:For more escape
Nexus Frenzy:More Attack Speed(You could do Vengeance for More AOE damage)
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)Anyone for Valla...The Hunter is loose
Malfurion Top
This is how I run Malfurion as of 7/30/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Since my build makes Malfurion a Support/Laner I figure it best Suit his Style Granted early on if you just Spam Moonfire during every Fight than your gunna run out of Mana FAST!(Use Roots and Regrowth during Teamfights and use moonfire to get grouped enermies or to kill off weak ones)
Moonburn:To Clear Waves Faster(If your gunna have more of Mages than Warriors Go with Shan'do's Clarity)
Rampant Growth:Better Straight Healing(If you have a ton of Mages than go for Versatile)
Enduring Growth:Better DOT healing
Tranquility:Healing Ult and really helps during team fights
Full Moonfire:Now the Moonfire Spam can come in and can clear waves almost instantly
Hindering Moonfire:if you don't kill Weak Heros than someone else will due to the Slow(You can also go for Lunar Shower if your REALLY good at keeping the Stacks up and like almost always in Combat)
Serenity:Super Healing Ult
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)For HE will Guide your Path
This is how I run ETC as of 7/10/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...ETC is the Life of the Party always moving...I know ETC is not the worlds Greatest Hero but this build he gets the job done. Putting Heros out of Position and great a Great Setter
Rolling Like a Stone:increases the range of powerslide to cut off Heros or stop them with the stun
Pinball Wizard:To Deal damage and to throw back Heros
Loud Speakers:Super Pinball Wizard(Very Useful when in a Crowd)
Stage Dive:To quickly get across the map
Show Stopper:To survival damage
Echo Pedal:To Deal just a tiny bit more of damage(Like a Mini Face melt)You could also replace Imposing Presence to stop some heros
Crowd Pleaser:if the game lasts this long...Crowd pleaser just Upgrades your Stage Dive to do more Damage(You could replace with this for Death Metal if you want Mosh Pit)
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)Just this build for me extends on the power that is ETC
Muradin Top
This is how I run Muradin as of 7/17/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...This build is sorta like Thor as its mainly around his Hammer throw and fighting Heros
Perfect Storm:This is the Main
Third Wind:This is mainly for when you don't have a Healer on your team or when you just feel like soloing(Plus it gets you back to getting Stacks)(You could also replace this with Crowd Control but I just lose just way too much Mana)
Iron-forged Momentum:This is for so you can throw your hammer more(Maybe the source of my Low Mana...Idk)
Haymaker:eh both Haymaker and Avatar are good just the bonus Damage and the CRAZY Knockback I think is funny(I love the bowling sound)
Thunder Strike:This is for the Heros trying to run away or when you Met them OFNW(Out of nowhere)...With the Hammer Stacks(Like 15 or 30!!! plus this it will just HURT just about anyone...Ask Arthas)
Heavy Impact:To stun running away Heros(And to do the Hammer and Thunderclap Combo)
Grand Slam:Super Haymaker
This is how I run Sonya as of 7/7/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Sonya is A Warrior able to stand toe to toe with just about anyone. She may not be the best but she gets the job done
War Paint:Damage Healing...Simple
Shatter Ground:For Better Single Target Takedowns(To me anyway...Tho its sorta a Tie with Mercenary Lord since The Whirlwind healing can help with Camps)
Composite Spear:To Better Hook and Surprize Heros
Leap:Escape or engage
Life Funnel:More Foes=More Healing
Imposing Presence:To Stop Heros from killing me and a chance to escape
Arreat Crater:To Trap Heros with the whirlwind Combo...Tho you could replace Arreat Crater with Nexus Blades if your using Leap more to Escape
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)Sonya can be played Sorta Differently due to her Herotic if its used for Mainly Escaping or Engaging
Nazeebo Top
This is how I run Nazeeboy as of 7/30/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Nazeeboy is very good Late Game(level 10 or level 16)...tho his early is sorta weak it can work(I've been pushed out by OTHER Nazeeboys)
Death Ritual:This makes Laning Very Imporant to Nazeebo has Mana(and Health)becomes very important late game(You could also go for Demolitionist if your gunna be a Rusher)
Spider Cluster:Extra Spiders to Spread the Toxin and do extra Damage(You could also do Envenom for instant Dot Damage...Tho I never had a Problem late game)
Gidbinn:To Extend time of the Spiders and Walls(Which are Imporant)
Ravenous Spirit:This is the Destoryor of worlds!...This is the Ender of his Kit Combo(Toads-->Spiders-->Wall(so everything hits)-->Spirit to spread Toxic and big Damage
Toads of Hugeness:Long Range Toad Damage(BIG Poke Damage)(You could also use Dead Rush but the Toads at max distance does Huge Damage to anything it touches Mainly when like all 3-5 Hit)
Specialized Toxin:This is the Cherry as your Toxic will do 100% damage to Heros(That Combo became death itself)tho normally by the time I get this Talent the game ends like 2-3 minutes later(After killed 3 of the heros)(Also you could use Leaping Spiders to let them do more damage orHarden Focus for faster Cooldowns)
Annihilating Spirt:Upgraded Spirt(More Damage and more Toxic)
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Some Heros more than others)Nazeeboy is the Toxic King..For all will Suffer
Anub'arak Top
This is how I run Anub'arak as of 8/9/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Anub from what I can tell...is Very Well Rounded as most of his talents are Good but for this Build is what im going to call...The Boxer Build...Also I would becareful cause you can run out of Mana...Fast
Extended Spikes:So you can clear Lanes and just stun more Often
Underking:Same deal with Extended Spikes but to help with the Combo
Shed Exoskeleton:Since Harden Carpace and Burrow Charge as your only Escaping moves I use this talent to get some Movement speed to Run away
Locust Swarm:This is when Im in the Middle of a Team fight or against a Ton of Minions
Bed of Barbs:To Boost Impale and to Deal some Dots Damage(Mainly to Forts and Keeps)
Epicenter:Since you can Canel Burror Charge...this is to help it
Hive Master:Cause well...You want always be at Full Health and this can most of the time Finish off Heros
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Like Anub to which Like I said have a Lot of Good Talent Builds)
Zangara Top
This is how I run Zagara as of 8/11/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...This is a Creepless Build as the Creep is just a bit too much...and so this build helps her Lane and Siege Better
Volatile Acid:This is help her Siege better and due the Range you could sneak peak at the Gates(You could use Corpse Feeders if your Really good aiming/Predicting)
Medusa Blades:This is to Take down Minions better and to just lane better
Baneling Massacre:More to Siege(The reason you could go Corpse Feeder is because of Bile Drop since if you can just keep hitting those Drops than you is going to do a Good job)
Devouring Maw:this is for when The Enermy Team Groups up
Hydralisk Transfusion:To gain some Health Back
Mutalisk:This is for Longer Health Gain
Tyrant Maw:Upgraded Ult
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving
Tyrande Top
This is how I run Tyrande as of 9/3/2016...Now I bet there a guide with this exact build and yatta yatta yatta but here's my Reasoning...Tyrande is much like Anub'arak as most of her talents are very good and very useful,but this build I decide to go for a Offenice Tyrande...The Huntress Tyrande
Ranger's Mark:This is you can cast the 25% more Damage can be used on Objectives too the Immortals on Battlefield of Eternity and this is to just in General do a medium-high Damage(She's no Valla but she can still hurt)
Focused Attack:This if you time it right to get in that 4 second window it can actually do a ton of Damage
Lunar Blaze:To land that stun a lot better to Surprize or to Chase
Starfall:This is to mainly Siedge and just try to get has much stuff as you can inside the circle...I once Got 3 Heros and a ton of minions in it...it felt good
Huntress's Fury:This is her main damage ability once you cast the stun and use the hunter mark...your gunna get a Lot of Damage out
Shooting Star:So your stun deals more Damage so you can tear down heros faster
Celestial Wrath:Upgraded Ult...Really Simple
NOW THAN...I know I could be doing it Wrong and Im Terrible at Picking Talents all this is always changing and always Evolving(Like Tyrande to which Like I said have a Lot of Good Talent Builds)
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